Why Can't Rogues w/o Ninjitsu Use Smoke Bombs?

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  • CovenantXCovenantX Posts: 1,059
    edited June 21

    Considering the smoke bombs success rate is equal to your hiding skill, ninjitsu should not be required to use them.      Stealth shouldn't be required either, because stealth would inherently makes them more effective, instead of essentially being a quick invis to those who have them.

    I'm pretty sure (I haven't tested this in quite some time so it may have changed) but, Auto-stealth doesn't kick in until your Real Stealth skill  => 40.0,  so this means, if you don't want to sit still for 8-10 seconds after you hide, before you can 'use skill -stealth' to move without being revealed. you can't really benefit from any more than 80.0 skill modified points in stealth skill.   of course other skill bonuses would still help free up points for whatever..

    I also feel like Ninjitsu is very underpowered for PvM, and even in PvP you basically have Animal Form (to escape dismount), Focus Attack for a quick splintering weapon proc & Death Strike. the rest of the Ninjitsu spells seem completely useless in both pvp & pvm.
    Remove or change casting focus & poison immunity it reduces the need for "Player Skill" it's garbage. rant2 Bring timing back and eliminate chance in pvp!

  • GrimbeardGrimbeard Posts: 3,018
    CovenantX said:

    Considering the smoke bombs success rate is equal to your hiding skill, ninjitsu should not be required to use them.      Stealth shouldn't be required either, because stealth would inherently makes them more effective, instead of essentially being a quick invis to those who have them.

    I'm pretty sure (I haven't tested this in quite some time so it may have changed) but, Auto-stealth doesn't kick in until your Real Stealth skill  => 40.0,  so this means, if you don't want to sit still for 8-10 seconds after you hide, before you can 'use skill -stealth' to move without being revealed. you can't really benefit from any more than 80.0 skill modified points in stealth skill.   of course other skill bonuses would still help free up points for whatever..

    I also feel like Ninjitsu is very underpowered for PvM, and even in PvP you basically have Animal Form (to escape dismount), Focus Attack for a quick splintering weapon proc & Death Strike. the rest of the Ninjitsu spells seem completely useless in both pvp & pvm.
    Before they nerfed ninja due to dog archer in pvp it was powerful it's why I'm offensively defensive about. Strange that you can not do crap in a form except vampiric embrace..
  • LilyGraceLilyGrace Posts: 1,054
    CovenantX said:

    Considering the smoke bombs success rate is equal to your hiding skill, ninjitsu should not be required to use them.      Stealth shouldn't be required either, because stealth would inherently makes them more effective, instead of essentially being a quick invis to those who have them.

    I'm pretty sure (I haven't tested this in quite some time so it may have changed) but, Auto-stealth doesn't kick in until your Real Stealth skill  => 40.0,  so this means, if you don't want to sit still for 8-10 seconds after you hide, before you can 'use skill -stealth' to move without being revealed. you can't really benefit from any more than 80.0 skill modified points in stealth skill.   of course other skill bonuses would still help free up points for whatever..

    << I’m not sure I ever knew this. I think I’ve just always gotten stealth to 80 real or higher. >>


    I also feel like Ninjitsu is very underpowered for PvM, and even in PvP you basically have Animal Form (to escape dismount), Focus Attack for a quick splintering weapon proc & Death Strike. the rest of the Ninjitsu spells seem completely useless in both pvp & pvm.
    Well, that doesn’t inspire me much to make a Ninja.  :D
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