what is the point of giving away free items?
The new champ spawn, in Ter Mur. Besically every char that attends get a reward.
For how long the spawn been active, 5hour? 4?
Have you not learned what happend with the Evil manifistation rewards, they are cheap to dirt cheap, whats the point? we dont need 99999 items not being used and just sitting on VS. And if you do want 99999 to sit on VS, then VS needs improvements beacuse its very hard to search.
I do get the point that cheap is good for new/returning players, but then mix it with some rare also.
If this is an event for new/returning players to get some gear, well then you forgot about the vets playing.
Also the pages, will this end like the evil manifistation ended, with like 300-350 pages of scrolls? for a book that contains 10pages
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Its too frequent drops, quantity isnt always best. 5 hours play.
Cant wait for this to continue the next 30 days, or will it be 2months?
Thank you
Comments
I get where you are coming from...I also like to powergame the start of new content and get everything I can (ie setting a timer for 30min and hitting every spawn). That said, there are some people that are just going to casually play and only have one account so they might only get 2-3 drops a day. There are 6 luck belts variants / 4 cloaks / 4 shields / 4 hammers / 4 forks for a grand total of 22 "unique" drops. Getting 2-3 a day (randomly) would still take 10-11 days and that's if there aren't many duplicates. If anyone is like me, they want multiples of the weapons for when one wears down.
Long story short, I think this content being month long is a good amount of time for the casual gamer and even for power gamers it will be good for them to get all their stuff done early. Now if the content goes 2 months; I think that's a bit excessive.
For those that are looking for that "hard to get" item then the shadow blooms in those 2 1100 hues would be right up your alley.
There are no serious scripters doing this however. It is not worth their time - in that sense, the event has dealt with that problem - as Petra says. By making the drops easy, it is not worth them doing it.
About the value, why should things not be plentiful, they seem to vanish fast afterwards, why not drop the value of the economy. Why is it a problem if things become 20m, instead of 1plat. It is not a bad thing if more casual players can get items.
I get some of the points, Atlantic whine a lot, they are in easy mode, there is absolutely no lag there today, on 1 character I've nailed it there, it has been no challenge.
Maybe there does need to be something for the hardcore guys, and lets face it you are hardcore Psycho. To get that volume of drops, you must have played 3 characters, and I know you probably did not script them. You are there all day, every hour of the day, the game really cannot be there just to benefit players such as yourself, who can put the time, effort, and characters in.
I think events should have different levels, and styles, and these rewards are not hardcore, and require less effort, that is fine.
But on the other hand, the 3rd part of these events, the champ spawn, has always been a much shorter time frame, lesser rewards, and easier.
It's been a long session, and to be fair, the mechanics of the event are working perfectly.
I feel so sad for the abused OP.
Also, the OP does not help much with the spawn or they would have more plants. Just wait for the Boss, bring 4 guys to kill it, go complain that there are too many drops. Sounds like someone is greedy.
no, I mean hardcap the daily reward per characters like X guarantee champ drop a day, after you lower their luck if they don't swap characters.. hardcore people has more than enough character to cycle through during the day.
PS: all the narrative about making limited edition heresy more accessible for returning or new players.. is VERY hypocritical.. not to say plainly bad and very wrong..
The only and I said ONLY, good design would be if ALL the past heresy would return at each event.. you would simply need to bump the numbers required to acquire those by ~10-25% (if u pay 50 point make it 55 to 63 point for the future events.. a price to pay for missing out, type of stuff.
If no point.. make it a lower drop rates..
Cuz at the end of the day.. no matter how many you are injecting into the economy.. if there is only a small % of botters (or the unicorn; that last remaining legit hardcore player still playing on UO legit 16 hours a day on 4 different account (at the same time -.-) under BS; aka bullsh*t) to control most of it.. u don't change the problems.. it still exists.. now if u make it rain on more players (wich will never happen.. UO won't ever be popular again under a studio like BS; it would be TOTALLY different)
But yeah.. giving MORE to the same tiny player base won't change anything.. on the long term.. other than making main heretic content UO has to offer less appealing/less farmed..
Returning and new players don't want more of nothing.. they want what they CAN'T get, that was mainstream one of the worst way I've ever seen (a bribe to park subbed bots on certain event area)
Say what ever u want.. making it rain.. like 3 differents items with 4 variations? equal more of nothing.
vs making it rain on ALL the past rewards (with an inflation fee for missing it the first time?) equal more of everything...
If there is no point system let them recycle them for inflated past event items.. prob solve everyone is happy..
But yeah.. recycle art for "new" weapon and make it rain as "new" rewards.. is soooo bad.. let's copy pasta and make those 3 items rain on the players.. arn't you guys happy?
PS: i agree players should be able to hunt for some rare stuff; specially during a MAIN event content (like the actual event items could be consider the "rare" stuff; anyway, they will always come back at some point they won't be rare anymore; over time).. u could even manipulate that extra fee depending on the actual market/ the demand for the past items.. the more it's claimed the more it cost.
Y'all acting like there was no solution to a real simple problem they created themselves. I could find you 5 more ideas, right now.. that would do better than what they actually doing.
Bots problems? make the event less appealing, on top of being re-use art, for everyone after a week.. *thumbs up*
So many decent solution possible..
Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.
-UO official forums, brought to you by BoardSword studio
What u call greedy I call that wise.. considering the design.. he's playing the game.. he optimize it.. and he already win on day 1 and by day 7 he'll be over with.
Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.
-UO official forums, brought to you by BoardSword studio
The stat inflation has gone insane in the last few years. I honestly have no idea what these devs are thinking. They release these best in slot gear for several months at a time and ignore how heavily it gets botted. Meanwhile, destroying almost every tradeskill or reason to have them in the process. Everything that has been released as a ToT reward is best in slot and almost every piece is <=175m. Really pandering to the people that 'quit' or 'returning players' lmfao yea all those returning/new players these days....
One of the best pieces, balron bone armor, were 15m when they dropped the second time. Recent ToT gear 50m for legs, cheaper for the second run of vambraces, and cheap SSI epaulette/tabard. There's nothing to strive towards, nothing to work towards and save up to buy anymore. Everyone has it and everyone is selling it. I can afk for 2 years and just come back spend a little bit of gold and buy shit from botters. Really takes the wind right out of my sails to have any willpower to log in and play the game legitimately to earn stuff . What's the point, it's day 1 of 30/60/90? Doesn't matter, the weapons are 3m each on VS already lmao.
At this point I'd advocate for account bound but it's getting to a point where there isn't even much of a point doing that anymore.
I will be slow to reply because I cannot log in/stay logged in to the forums.
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Couldn't find a feudal cloak, or the sexy melee gorget, nor any of the older event items on Legends.. except the serpent quivers.. wich I paid 125m for it (for my tamer)
I still have a very long list of heresy that is not possible for me to acquired on legends.. the invasion event was a nice step in the right direction.. but seeing how the GM and BS cover for the frame skipper and bots.. I give up on after 8-9 days.. i'm not pro cheat.. and there is no end game in those condition for me.. plus i'd need to wait YEARSSS before the "right" heresy come back on the heresy loot table.
hvn't played since early dec personally.. their MAIN event.. the state of it.. killed all the motivation.. this is a shame on MULTIPLE LEVEL.
PS: ALL the heresy needs to come back at EVERY single events with an inflating grind for the past one.
If u believe those ninja earring at 50 points was good design.. and a "gift" from the dev.. you are part of the problem, imo.. personally i was super happy about it.. but this is bad design. real bad.. they should always come back and cost more n more (time to grind) every time they does.. to a certain limit.
Making it rain for those 3 different "new" items with 4 variations.. is lazy and bad. the new stuff should be rarer and u know what I think about Best In Slots on a sandbox.
Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.
-UO official forums, brought to you by BoardSword studio
What about streamlining?? on day 1 of the past invasion a single sanctum artefact was selling for more.. wtf is wrong with u?
How can u even defend that.. re-using skin was already a WTF.. but c'mon now.. this is one of the 4 major rewards?
Edit: y'all being punish cuz the dev heard way too many crying about cheat engine during the invasion.. this must be it.. no way they would look that goof after re-using art for no good reason.. it has to be a punishment.
Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.
-UO official forums, brought to you by BoardSword studio
- People would work the spawn only for participation rewards and then leave the boss.
- People who arrived too late could not accumulate enough points to get boss drops.
What happened was a bunch of bosses no one wanted to kill because they would get no rewards and those bosses would sit all day until server up.
If I had to guess, I would say #2 might no longer be really feasible due to the sheer number of people working the spawn on some servers. It's a possibility no one would get enough points to get a boss drop.
for the MoE I could understand profiting off a nicher build.. but WORKING A SPAWN.. c'mon now!
easy fix.. the point system should be a luck system with hardcap.. the downtime between each shouldn't be a thing/problem also.. u cannot slowdown the content with a 35min break between two spawn..
exactly.. they pretty much give up.. everything for everyone.. arn't u guys happy?
Edit: I still belive for an event as this one... there should be a NPC with recycle option for event items.. to acquired ANY of the older events (with the crap u collect during the spawn).. and that the new heresy should be RARE on those champ (to a certain point)
anyway it will comeback next event on the recycle list for a higher price/grind.
I really feel everyone getting punish cuz of them bots.. while pretexting it'S to help noob or returning players.. very hypocritical.. i don't take anyone saying that seriously.. it can't be serious.. has to be a troll.
Personally i'm seeing tons of solution.. before giving up.
Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.
-UO official forums, brought to you by BoardSword studio
As i said.. the ACTUAL PROBLEM discuss here.. is something they CREATING THEMSELVES 4 yrs ago?
If u try to play politic.. get your fact straight.. I agree with the first sentence (they doing more and more mistakes, imo.. like recycling weapon, adding confusion and totally giving up, while being silent on the war on third party).. but the rest.. is laughable and manipulative.. aka very hypocritical.. big L to you
Here if it helps, meditate on that: "is haughty to the proud but kindly to the humble; he despises the strong, but is gentle with the weak"
Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.
-UO official forums, brought to you by BoardSword studio
16 new look items.
Each weapon type has a different skin.
These dynamic spawns are the same. Participation rewards and a Boss drop.
This is the first time there has been more than one type of Boss drop. There are 16 items to collect for this Boss drop.
Have you done a Dynamic Spawn in UO? Answer, Nope.
What exactly do you see solutions for other than your own made up problems?
This spawn is the best one that we have had, more types of Boss drops, a new mechanic to turn the Bosses on. First time there have been 2 bosses.
True.. you win.. UO couldn't be a top 10 most played MMO even in 2025.. it's on me! my bad, everything works perfectly! You are right.. this is an AWESOME event.. the community deserve nothing better.. true!
Thank you for showing me the light, Paiwan.
Edit: just in case.. UO should be at least, as popular as an Albion Online for example.. but we are to the point of re-using the same weapon giving them new name with 4 variations and distriibuting them like more of nothing cuz of them bots.
Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.
-UO official forums, brought to you by BoardSword studio
When it started, the first few spawns I had no problems getting plants.
Then as it got crowded, there was no way you could get one, even if you were there killing spawn.
I did get some plants, I don't even want them of course, they sell for 200k on Atlantic, that is cool for me.