EC: Eval Int skill use missing timer / hotbar cooldown

ForeverFunForeverFun Posts: 931

Add the following to textparsing.lua, function TextParsing.TimersNbuff()
	-- eval int
if ( SystemData.TextID >= 1038166 and SystemData.TextID <= 1038201 ) then -- You cannot quite judge his mental abilities. ... It looks superhumanly intelligent in a manner you cannot comprehend.
HotbarSystem.SkillDelayTimeMax = 2
HotbarSystem.SkillDelayTime = 2
return
end
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