Need fix for lag in cities
Looking for a fix for the lag in the cities. Event is half over... can we get something please??? This weekend was the worst it's been since all the 24/7 sampire bots the devs ignore are continuing to multiply.
(this post applies to Atlantic not your dead shard so keep that in mind before you reply)
(this post applies to Atlantic not your dead shard so keep that in mind before you reply)
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I will be slow to reply because I cannot log in/stay logged in to the forums.
Make this your signature if you are tired of Vendor Search being broken, over FIVE YEARS and counting.
Vendor search rendered useless after Publish 106 – Forsaken Foes on August 14, 2019.
I will be slow to reply because I cannot log in/stay logged in to the forums.
Make this your signature if you are tired of Vendor Search being broken, over FIVE YEARS and counting.
Vendor search rendered useless after Publish 106 – Forsaken Foes on August 14, 2019.
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EDIT: I would like to point out that the fixes for your shard impacts everyone else. We will respond as we see fit.
I will be slow to reply because I cannot log in/stay logged in to the forums.
Make this your signature if you are tired of Vendor Search being broken, over FIVE YEARS and counting.
Vendor search rendered useless after Publish 106 – Forsaken Foes on August 14, 2019.
Don't care.
If you do move to another shard.
we all know it’s from Bots. So unless they fix that you’re going to have lag.
What do you think is causing that lag?
Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.
-UO official forums, brought to you by BoardSword studio
That and the lack of 30 threads from other shards about lag is also a good indicator.
Personally the few i've been able to enjoy on Legends.. a pretty dead shard all it took to have roll back and mobs not showing up on screen was ~12 frame skipper in NuJel'm and Trinsic. (at that moment ~85% bots and ~15% protection)
I'd still really appreciate if @tim himself would answer both questions.
Edit:(trust me it's gonna be good)
Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.
-UO official forums, brought to you by BoardSword studio
But to answer the second question, the massive amount of bots on Atlantic are causing the lag.
The lag cleared when those using the Other client couldn’t log into it. Their words not
mine.
Only for 2 days tho... cuz failures happen.
Fun fact.. the very first day it came back u had Cookie (I was challenging his kin to PvP when it was down) He was acting like he'd move on Legends to PvP. ^^
Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.
-UO official forums, brought to you by BoardSword studio
I bet that's the first time anyone on your shard has been able to say that phrase in a long time.
Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.
-UO official forums, brought to you by BoardSword studio
On a wild guess probably a combination of population (not just at the spawn) and all the illegal programs spamming the servers.
I think people who acutely want to play rather than just say the "won" because or how many plat. their bots got them don't play on Atlantic.
Mmm, there's that ghost shard cope. Sure it's a desolate wasteland, but that's only because you're all just so gosh darned good and wholesome.
But at least you can still buy stuff right? When vendor search works that is.
Keep telling the two dogs and a magpie at the bank how happy you are to not have any players around causing trouble. You guys should each just set up your own personal freeshard instances without connecting them to the internet, then you'd never have any lag at all.
All BS really need to do is sell items in the UO Store that these people are potentially either monopolising or selling for real world money
Surely it cant be that hard to work out how much money they would lose by stopping these accounts and offset that against adding items to the UO Store to fill the gap.
I would happily spend more money in the UO Store if there were actually items that i wanted to buy. The Store has a pretty crappy selection of items, they are missing a massive trick here and allowing players themselves to get this profit that they could easily be making themselves
Simply add more stuff to the UO store, and it doesnt have to be OP BIS stuff, vanity stuff works just as well, house DECO etc etc that doesnt have an impact on the game
https://uo.com/2024/11/11/hotfix-deployment-origin-server-migration/
https://uo.com/2024/11/05/test-center-1-server-migration/
Maybe another "targeted" ban wave like what has been rumored in the cheater discords on Arirang and/or other Asian shards? Shouldn't be too hard to identify the 40 sampires ran off 1 ip (if not VPN'd... likely VPN'd) that are at the ToTs being multiboxed 24/7 afk.
Some generic event improvements? @Kyronix if you look closely you can sometimes catch the monsters that spawn with a gold pile below them for a brief split second. It would appear, despite them not leaving corpses, the base non-paragon monsters are still generating loot upon spawning. Maybe make templates for these base monsters that don't generate any loot? Also, quite often these base monsters are still dropping corpses, so if nothing else that needs to be fixed.
Anything?
I will be slow to reply because I cannot log in/stay logged in to the forums.
Make this your signature if you are tired of Vendor Search being broken, over FIVE YEARS and counting.
Vendor search rendered useless after Publish 106 – Forsaken Foes on August 14, 2019.
(none of the characters on screen are me before the accusations fly)
I will be slow to reply because I cannot log in/stay logged in to the forums.
Make this your signature if you are tired of Vendor Search being broken, over FIVE YEARS and counting.
Vendor search rendered useless after Publish 106 – Forsaken Foes on August 14, 2019.