Hidden Chests
I'm reaching out because i have a stealther with 100 lock picking, 100 detect hidden, 100 remove trap and I die almost every single time i try to remove trap on one of these chests. Why are they lethal poisoned, why does remove trap fail almost every single time? Yeah I can use telekinesis but then what is the point of remove trap at gm skill? Is there some technique i'm missing?
Comments
I do not think they have the balance set well for traps, being lethal poisoned, and remove trap skill for this event.
I think the Devs are aware, but it depends on how easy it is for them to fix, or if it is a learning point going forwards.
I’m hopeful things will be fixed. And I'm hoping we’ll see these chests implemented again. Because it’s more fun than not fun. I need a break I guess. Because, have I told you? I’m pretty frustrated!
Why is this happening? Likely no one knows, as this problem has persisted since the Khaldun chest era.
For those desperate to disarm traps, boost your HPR with a suit and Ninjitsu's dog & cat transformation. You'll stay green, but at least you won't die.
And here's the silver lining! You get an extra 100 skill points instead of remove trap!
P.S. I haven't found a single totem yet either...
I absolutely hate those weird poisons and have been kicking these chests around repeatedly. However, I do have some relics from the Khaldun era.
It's been years since that event, and I found these relics after an exhaustingly long time, so honestly, I don't remember the details very clearly.
I'm still not really sure if the contents are truly being destroyed. Are these current chests using the same system? I can't tell. Maybe Kyronix could shed some light on this?
Most of the hidden chests in Khaldun are rated as "Too Easy" for my dungeon crawler with GM Remove Trap.