Town Invasions - Comments
1. Its just a bot fest - 75% of "players" are bots. Single bots, Train bots 2 or 3+ players or stationary groups of bots..
2. Its pretty pointless being anything other than a warrior/archer/sampire, mages and Tamers dont have a chance of getting anywhere near the amount of drops the others can get. I tested this playing a sampire, which ive never played before ever ( with 60 bushido and not using any spells, 0 resist, 0 healing ) just running around hitting anything that moved and WW and got x10 more drops than on my tamer
3. The hidden chests are full of junk 99% of the time, at least put a treasure in each so there is a point to doing it, its just not worth it. And then you just get people stealing out of them once you have detected and unlocked them!! And in the CC all the items are piled on top of each other so i waste time having to move stuff around
4. Some towns should just be removed from the list of options
5. At least make the spawns viable for different templates? Make some of the towns so you cant Life Leech and this will remove 90% of the bots and people may actually have to play the game. Make some towns so you cant fly or use mounts for example...then the bots cant drag Paragons onto other people when they run away like babies
5. Fix pet speed and motionless dawdling, they have more Dex etc than players so why cant they run at full speed. Also when someone hits the monster they are attacking they then just stand there doing nothing for 10 seconds so you have to command them again. Not fun in a Moonglow spawn when Paragons just target you no reason whatsoever other than you look like you die easily, which i do.
2. Its pretty pointless being anything other than a warrior/archer/sampire, mages and Tamers dont have a chance of getting anywhere near the amount of drops the others can get. I tested this playing a sampire, which ive never played before ever ( with 60 bushido and not using any spells, 0 resist, 0 healing ) just running around hitting anything that moved and WW and got x10 more drops than on my tamer
3. The hidden chests are full of junk 99% of the time, at least put a treasure in each so there is a point to doing it, its just not worth it. And then you just get people stealing out of them once you have detected and unlocked them!! And in the CC all the items are piled on top of each other so i waste time having to move stuff around
4. Some towns should just be removed from the list of options
5. At least make the spawns viable for different templates? Make some of the towns so you cant Life Leech and this will remove 90% of the bots and people may actually have to play the game. Make some towns so you cant fly or use mounts for example...then the bots cant drag Paragons onto other people when they run away like babies
5. Fix pet speed and motionless dawdling, they have more Dex etc than players so why cant they run at full speed. Also when someone hits the monster they are attacking they then just stand there doing nothing for 10 seconds so you have to command them again. Not fun in a Moonglow spawn when Paragons just target you no reason whatsoever other than you look like you die easily, which i do.
Comments
Player on my shard with four or five bots grouped together has an unfair advantage no doubt about that. But without him not enough others playing to beat the necromancer I usually get a few drops from. Same in previous event with pirates. Bot guy enabled me to get lots more drops than I would have most nights when only a couple other players showed up. Can see bot guys can be a problem on Atlantic, but on low population shards they can make the difference between a good night and a bad night for the few other players that show up most nights.
Enough said on the matter i think, it isnt logical to target something doing nothing other than just being there
Plus i wasnt moaning about, i just said its not fun. Fine if thats the way it works just doesnt make sense
How about you moan some more to devs, maybe get them to increase life leech from undead to 200% to make your one button smashing even easier. I played a noob sampire in town invasions and it was a joke, i didnt cast any bushdio spells, didnt have any resist, no healing, had 60 chiv and just cast consecrate weapon every now and again and thats all i had to do...hardly skill worthy it was pathetic it was so easy i got bored
I also wanted to know will the VVV town spawn on the event town ever? I think it would be hilarious if that happened.
And you cant do that quicker or better than a bot, so why even bother :-)
I do enjoy the game though, lets be clear im not dissing the concept, just so many things could be better. Once you get over the FOMO of not getting treasures its great fun
#1 I'm sure these events were tailored for bots and illegal game play to ultimately RMT: limited time best in slot gear gated behind a boring ass mindless grind. It's not going to get better either, this is just going out of control how many AFK bots are being ran at these ToTs. I've been a big proponent for years of changing the rewards to 'account bound' instead of shard bound, but, that' discussion isn't really in the scope of this thread. Another way to 'curb bots' saw was with the hats in the void pool: make them so easy to get that everything is worthless. Very interesting way but I don't think that's great for game health long term lol giving away these insane best in slot items like candy (Balron Bone Armor). Oh and the turn in hats weren't shard bound, that was cool.
#4 Yea, I no longer do Vesper Skara Jhelom. I haven't seen Minoc in several days did they remove it? Britain, Trinsic, Yew, Minoc, Moonglow and Nujelm are mostly borderline acceptable but aren't fantastic either, for different reasons, but mostly at prime time it seems like the spawn caps out too low and with 100's of people even the spawn can't keep up.
As much as I and other players appreciate the feedback, it does feel like it's falling on deaf ears with @Kyronix I know if I had a say in it all the cities would be viable to do and equal in terms of spawn rate and plenty of spawn for all the players in the city. But I guess we get guards in Fel shrug
I will be slow to reply because I cannot log in/stay logged in to the forums.
Make this your signature if you are tired of Vendor Search being broken, over 4 years and counting.
Vendor search rendered useless after Publish 106 – Forsaken Foes on August 14, 2019.