shattered sanctum spawn on other shard than atlantic

the spawn is so low in the morning and late at knight it s not even worth it trying to run all town to find 4-5 mobs...at least in previous tot event we could play at anytime and dont rely on others to get monster to kill. the minimum spawn rate need to be enchance a lot.

Comments

  • Unfortunately, the crowded shards are struggling with lag. Empty shards are struggling with empty event areas. 

    Let's keep the fingers crossed devs can find a solution for the lag and find the sweet spot for mob count.
  • KroDuKKroDuK Posts: 428
    edited November 25
    I'm often farming a town alone... true the spawn is very minimal compare to trammel (farmed by 8+ people) But so far every town i'm doing with fewer mobs.. they still offer some pocket of mobs, we just have to find those spot.

    EX: if i'm lost (away from the good respawn spot) i'm gonna have 5 mobs on my screen i need to chase one by one.. but u still have to spot with 12+ mobs.

    imo @creampie you just have to learn the "map" and figure out where those juicier spawn are on every on those said map. like for example when your alone in NuJel'm don't go on the beaches zone.. stay down town.
    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?
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  • WhitewolfWhitewolf Posts: 223
    Unfortunately, the crowded shards are struggling with lag. Empty shards are struggling with empty event areas. 

    Let's keep the fingers crossed devs can find a solution for the lag and find the sweet spot for mob count.
    they know whats causing the lag, just as most people know what is causing the lag, but if its paid accounts they wont do anything about it.
  • Arnold7Arnold7 Posts: 1,422
    edited November 25
    When the screen gets busy, action gets really jerky, and sometimes when I battle with a bigger paragon as well.  It’s not unplayable but it slows everything down.  Sometimes spell effects occur seconds after casting the spell rather than right away.  Last night one of my EV’s showed up at least 5 seconds after I cast it.  Thought it had not cast because I was in town.  Lag on my shard is noticeable as jerky movements, but is not unplayable.

    Just a note on spawn.  Usually not that much with just a few players, or if just myself.  Then after a while, all of a sudden everywhere.  Really odd game behavior.
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