Kyronix - Please turn ATL spawn WAY up

No wonder Mondain and the dark forces never seem to win; this trickle of spawn is what they call an invasion?? Hah! I've seen more overwhelming invasions of ants at a picnic than the undead in the ATL towns so far. Thou art no match for thee!

All kidding aside tho  @Kyronix - As you probably guessed we need much more spawn on ATL for our players as the local bot trains run through with their thrower/archers and destroy everything on screen. The scaling doesn't seem to be "scaled" enough as I'm struggling to find more than 1 or 2 things on screen (and that's before the bot trains rolls through).

I understand if you guys are still feeling things out but currently 45min and only 7 drops doesn't seem worth the time for me (I'd probably support local bots at that rate) and it definitely does not make me want to use any glorious potions.

Please crank ATL spawn up and let's see what our shard can fight back!!

Comments

  • PawainPawain Posts: 9,970
    Please make all the mobs paragon on LS!
    Focus on what you can do, not what you can't.
  • daradara Posts: 30
    Agree 100%, as a tamer the stuff is dead before I can even get on target and all kill :(
  • It's early afternoon on a Tuesday, you can forget about this crap in anything resembling primetime. How do they keep stepping on this rake? Why are they always surprised Atlantic has people on it?
  • KyronixKyronix Posts: 1,186Dev
    edited November 19
    Which town were you battling in?

    Also to note the spawn scales with the number of players present.
  • CookieCookie Posts: 1,528
    I started on Vesper Atlantic, it was very slow, everything like they are saying, then the spawn went up and up, and tbh, it was almost too much by the end, but you can never have too much, so it was fine, I saw the scaling up happening.

    It was slightly laggy, but Atlantic is not my home shard.

    Get Europa up and running, and Atlantic will be fine, it is only bad because us Europeans are playing there out of boredom :)
  • creampiecreampie Posts: 102
    clearly the worst tot event we ever had
  • KingKing Posts: 54
    @Kyronix can you actually come to Atlantic? and you will see how LAG it is. you cant 2 step at the town
  • KyronixKyronix Posts: 1,186Dev
    King said:
    @ Kyronix can you actually come to Atlantic? and you will see how LAG it is. you cant 2 step at the town

    We've been monitoring it all day - we've identified some potential solutions and will update UO.com when they are deployed.
  • TimStTimSt Posts: 1,866
    edited November 19
    On related note: @Kyronix can you have the left over undead mobs despawn after the invasion in a town ends?  During the invasion of Trammel Britain on Pacific this morning I was there when the invasion ended but the left over undead mobs were still there and I was unable to use area spells like chain lightning to kill them.

  • Kyronix said:

    We've been monitoring it all day - we've identified some potential solutions and will update UO.com when they are deployed.

    Thank you <3
    Let's keep the fingers crossed this solves all of the issues and we can farm like there is no tomorrow
  • keven2002keven2002 Posts: 2,256
    Kyronix said:
    Which town were you battling in?

    Also to note the spawn scales with the number of players present.
    Quick update - the spawn seems to be scaling MUCH better now than the first invasion of the day. The first town was Jhelom and it was super slow. I did Skara and that was much better. There is sizeable lag but I'm happy with there is at least spawn to kill and I'm even seeing people die (probably from lag lol).
  • PawainPawain Posts: 9,970
    edited 1:01AM
    @Kyronix  Dont change a thing on LS!   We fight constantly for an hour in each city.  Lots of spawn lots of paragons.  I can stay within 2 screens and just kill kill kill.

    Great Event Thanks
    Focus on what you can do, not what you can't.
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