Thanks Pawain for the very helpful links. It seems to me, 1) like the classic UO, a mage with crafting skills is a must to get started. 2) Joining a guild could be quite helpful, there are some kind of resource sharing funcitons within the guild 3) raise skill fast from the quest 4) houses for individuals are limited to 7x7 and can only be acquired from doing the quests 5) reagent belt and resource packs ensure that the resources won't be lost 6) no insurance, items not equipped will drop on corpse
Everyone, please add more tips in short sentences so we can have a bit easier time to get started.
Thanks Pawain for the very helpful links. It seems to me, 1) like the classic UO, a mage with crafting skills is a must to get started. 2) Joining a guild could be quite helpful, there are some kind of resource sharing funcitons within the guild 3) raise skill fast from the quest 4) houses for individuals are limited to 7x7 and can only be acquired from doing the quests 5) reagent belt and resource packs ensure that the resources won't be lost 6) no insurance, items not equipped will drop on corpse
Everyone, please add more tips in short sentences so we can have a bit easier time to get started.
You have to choose one of 3 paths. Mage, Warrior, or crafting. (Maybe a Bard class)
Each has base skills. After you GM those base skills you can add other skills.
But a Smith/tailor/carp can not get magery. NL is UO Lite, get in skill up fast and get busy doing what your class does.
Comments
https://uo.com/wiki/new-legacy-beta/
https://uo.com/wiki/new-legacy-beta/new-legacy-beta-faq/
Newest info covers the overall game.
https://uo.com/ultima-online-new-legacy/
Strategy. You kill stuff or make stuff.
I'm pretending my guys from LS walked into a portal that lead to a new land that I will have to navigate.
1) like the classic UO, a mage with crafting skills is a must to get started.
2) Joining a guild could be quite helpful, there are some kind of resource sharing funcitons within the guild
3) raise skill fast from the quest
4) houses for individuals are limited to 7x7 and can only be acquired from doing the quests
5) reagent belt and resource packs ensure that the resources won't be lost
6) no insurance, items not equipped will drop on corpse
Everyone, please add more tips in short sentences so we can have a bit easier time to get started.
Never be afraid to challenge the status quo
Each has base skills. After you GM those base skills you can add other skills.
But a Smith/tailor/carp can not get magery. NL is UO Lite, get in skill up fast and get busy doing what your class does.