NL Mechanics to Prodo
Been playing NL Beta on the weekends, and i've already seen several mechanics that i'd like seen ported over to the Prodo Shards.
1. The auto-harvesting mechanic of Mining/LJ. No more having to hold down a "Last Item/Last Target" macro for mining or lumberjacking. Have a toggle for this on Prodo shards. I also like how 100% of a node's resources are of a specific type. If you find a Shadow Iron or Bloodwood node, all of the resources harvested from it will be of that type. Also being able to select what container crafted items go into.
2. Rare/Unique/Named pets, with specific Lures required to tame. This could be expanded to also incorporate Cooking to make it more useful. Like have a boss drop a specific ingredient, then a Cook can turn that ingredient into Bait/Lure, and then a Tamer can use that to tame the new pet.
Imagine a rare green colored Cu Sidhe that requires specific bait to tame, or even a named Cu that doesn't have Bleed Attack. How about a Silver Steed, or a stronger Unicorn that even males can ride. Or a named Dragon Turtle Hatchling or Shadow Wyrm that starts at lower slots. Many ways to make rare tames with something unique about them, even from currently spawning tameable species.
Imagine a rare green colored Cu Sidhe that requires specific bait to tame, or even a named Cu that doesn't have Bleed Attack. How about a Silver Steed, or a stronger Unicorn that even males can ride. Or a named Dragon Turtle Hatchling or Shadow Wyrm that starts at lower slots. Many ways to make rare tames with something unique about them, even from currently spawning tameable species.
Related to this, is also how you require special knowledge acquired from boss drop Tomes, to tame certain high end creatures. This could be a mechanic utilized for taming new, high-end creatures introduced. Maybe even Tomes that drop from bosses that unlock abilities/interactions for specific pets. Dreadhorn could drop a Tome that allows Males to tame/ride Unicorns, and Twaulo of the Glade could drop a Tome that allows Human/Gargoyle Tamers to tame Cu Sidhes, and the Humans to even ride them without Pads of the Cu Sidhe.
3. AI. The AI of certain creatures is much improved in NL. Hostile creatures tend to aggro much faster, and if you attack a creature it tends to immediately grab the aggro of several other hostile creatures like a pack mentality (for example, attacking a Drake in Destard while a Dragon is near, will almost always immediately aggro the Dragon as well). The spellcasting AI of creatures with Magery in NL is much improved over the ones on Prodo Shards. Magery creatures will actually prioritize casting Greater Heal on themselves when at low health, and can even spam it. This makes Poison/Mortal Strike much more useful for preventing the enemy from healing in PvM.
Comments
Currently when use last object last target while digging and pull up a saltpeter miter, it continues to dig up ore. That makes the miter get smaller before your macro stops. (this is based on the capabilities in the EC to repeat 10 times)
by changing to auto-harvest, then you wouldn't get any saltpeter at all because it would be deleted before you are done mining ore in that spot.
Never be afraid to challenge the status quo
Either that or now everyone is incentivized to script because just buying some logs isn't an option, it's either script or mindlessly click billions of trees by hand yourself.
Resources that are created with a tool go into your resource pack. Only you can use them. They can not come out.
.Mariah said: I was going off of a path i had made from Yew down to trinsic dropping pins on high end wood. they stayed that way at least 4 trips through. No big deal though, you fill up your resource pack quickly.
Never be afraid to challenge the status quo
@Kyronix Can you make the Devour command also restore Stamina for a pet when it eats a corpse? Dropping regular food on a pet restores some Stamina (based upon the food), so it'd be cool if devouring a corpse would recover half of a pet's total Stamina.
Immersion wise it make no sense to gain back stamina.. more like HP.. after devouring an entire corpse your stamina would go down. /not intuitive
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I understand what your saying.. anyone that played a sport on high level would agree about CARBS and SUGAR (your system transform the carb into sugar.. aka temporary FUEL)
try to drink a milk chocolate after your training.. gonna help a tons for the next day.
Now your last paragraph.. the logic run out of the window.. what happen to your body when it digest protein and fat???
Personally before a game I would eat pasta with a tiny bit of butter on it.. cuz only the meat tomatoes sauce was too heavy/ lost of stamina!
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Your body still derives energy from the calories of Protein/Fat, just not as fast as most Carbs.
the second one.. crazy how u mention the good protein (for me ^^) no heavy stuff, like; I see NO mention of red meat.. crazy convenient,!
I'll stop here.. to remain politicaly correct.
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Cookie can promote illegal third party, saying he heal bot his alt account u won't tell a thing.. but stuff related to immersion and game mecanic on official is nay?
I get it.. it's because his name is Cookie!!
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I had a pretty good laugh when he posted a screenshot of him using the third party client on the "What's the most beautiful creature in UO for you" thread here on the official forums.
This would be a nice thing to bring to Prodo UO.
Hell, i'd like the option to further filter that for Prodo shards. Place all non-exceptional crafted items into a bag (Salvage Bag), and all Exceptional items in main pack. Sure would make crafting/organizing items to reforge a lot easier.
what i would do is set a non random timer for these vendor with the shorter window, some respawn 5 min later other 15min (seems RNG).. it can take up to 4 hours to get all your vendors/run to 999.. make it 90minutes!
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