Feedback for week 4

I play very casually, some of these may have been addressed before but these are things I found in the few hours I played. 

Item ID - after you ID an item and either move it or ID something else the old item goes back to original text like you never ID'd it.

When a blade spirit or EV would kill a mob it would say that you didn't get looting rights.

Suggestion : Pet Lures -  have them available as a crafting recipe for "tamers" ...example - after killing 1000 mobs with certain pet, you have achieved a level of trust to which you can craft specific lure for that pet.

Suggestion : **for beta testing only** a pet bonding gate

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