Repairable & Pof-able if you decide to put Durability on it, too many items can't be repaired/pofed already.
Remove or change casting focus & poison immunity it reduces the need for "Player Skill" it's garbage. Bring timing back and eliminate chance in pvp!
ICQ# 478 633 659
Has the dev team ever considered allowing player-created graphics for use? It could possibly be modeled after the way custom keep/castles go through a contest. Afterwards, the dev team could assign stats/attributes and make the items available through the next seasonal event or some other method. Could possibly just have a sub forum here where people submit a picture of their creation.
I'm unsure of what tool the UO team uses to create new graphics for items, but if it's publicly available this could create a steady stream of new item graphics.
Has the dev team ever considered allowing player-created graphics for use? It could possibly be modeled after the way custom keep/castles go through a contest. Afterwards, the dev team could assign stats/attributes and make the items available through the next seasonal event or some other method. Could possibly just have a sub forum here where people submit a picture of their creation.
I'm unsure of what tool the UO team uses to create new graphics for items, but if it's publicly available this could create a steady stream of new item graphics.
There is a precedent, sort of https://uo.com/wiki/ultima-online-wiki/technical/previous-publishes/2003-2/publish-18-29th-may/ 6 new clothing items, but they could only be seen in the crafting gump and the back pack. Sadly on the paperdoll and in game avatar all we got, and still have, are place holders. I found that very disappointing and have been hoping that an artist, somewhere through the years, would be willing, and allowed, to create the missing artwork to make the items worth crafting. It hasn't happened yet.
The Britannia robe with the alchemy symbol on the front would be nice. With a hood that is minimal or non-existent would be a welcome change. Allow the symbol and robe to be dyeable separately.
There is a precedent, sort of https://uo.com/wiki/ultima-online-wiki/technical/previous-publishes/2003-2/publish-18-29th-may/ 6 new clothing items, but they could only be seen in the crafting gump and the back pack. Sadly on the paperdoll and in game avatar all we got, and still have, are place holders. I found that very disappointing and have been hoping that an artist, somewhere through the years, would be willing, and allowed, to create the missing artwork to make the items worth crafting. It hasn't happened yet.
Interesting, I didn't know that. While maybe a long shot, but I feel like having a process for players to create and submit new graphics for items could be attractive -- especially since it's purely cosmetic, with the UO team picking the stats/attributes. Perhaps they could actually offer the slot/attributes and ask for artwork submissions to become the item? Maybe state a theme?
Clearly the UO team is small, so this could possibly help in some ways -- although having them need to pick items submitted to put into the game does at least create a small additional burden for them.
If there is a public tool to use for this and it's simple enough, I'd personally take a wack at it -- but I know from searches online I've seen a lot of cool artwork made by players.
If already tweaking the robes to add symbols, could we possible get a semi new piece of robe art?
Other idea would be have different style robes for different professions. A mage robe, in my opinion, would look much different than a thief robe. I do think it would be cool to have a "tattered" looking robe for a begger.
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Or make a menu on robes that removes the hood.
I prefer the look of the hooded Robe, but wish the hood could be folded down.
ICQ# 478 633 659
the Hooded Robe is pretty good and popular
Never be afraid to challenge the status quo
I'm unsure of what tool the UO team uses to create new graphics for items, but if it's publicly available this could create a steady stream of new item graphics.
https://uo.com/wiki/ultima-online-wiki/technical/previous-publishes/2003-2/publish-18-29th-may/
6 new clothing items, but they could only be seen in the crafting gump and the back pack. Sadly on the paperdoll and in game avatar all we got, and still have, are place holders. I found that very disappointing and have been hoping that an artist, somewhere through the years, would be willing, and allowed, to create the missing artwork to make the items worth crafting. It hasn't happened yet.
Clearly the UO team is small, so this could possibly help in some ways -- although having them need to pick items submitted to put into the game does at least create a small additional burden for them.
If there is a public tool to use for this and it's simple enough, I'd personally take a wack at it -- but I know from searches online I've seen a lot of cool artwork made by players.
New robes. Cloak slot items. New shoes.
Never be afraid to challenge the status quo