People are losing it over changes in pub 100 is this always so dramatic?
I haven't been around for a long time. Seems like a lot of people are not happy with the tamer "nerf" and added difficulty of shadowguard. I hear a lot of "all you will ever see now is Sampires."
Will be interesting to see the next round of publish 100
Will be interesting to see the next round of publish 100
Comments
They are taking something away that was fun for many players.
Pets are useless in PvP, Doom, now shadowguard.
Welcome to Sampires online.
Want to hear crying? Do something that changes the status quo of PvP.
So we should just play templates that you approve of?
Its PvM who gives a crap if someone can kill something with their tinkers golem.
We take new players there and stay partied with them so they can pick up the gold and go through the loot. Just because players who have done it a lot can do it on TC does not mean everyone can deal with the spawn. The ones who have tested it have built pets and have done it many times.
Before you say new players shouldn't be able to finish a quest system that took them a couple of hours to complete the prerequisites. A single sampire can still do the whole encounter in 20 minutes. I am just asking for template equality. Ill even settle for 40 min on a group of tamers. (what we have now)
I thought we were supposed to show people how fun the game is with there own play style. Winning is fun.
Now, I should tell them do make a Sampire and do it Solo because as many here have said, It is more efficient.
That's all i have to say on this until it goes live.
But if he goes to test center then he cannot complain.
Btw a few more encounters most Sampires stay away from: Corgul, Scalis, Exodus, Interred Grizzle. What do I see there? Tamers!
As for Dark Father, I will have to disagree with Drcossack slightly. Yeah if you can not bring your tamer there, it's probably easier. My tamer(s) (other than old pvp characters and crafters) is the only character(s) I play, so I have to adjust my tactics to what I am fighting. I do dark father with my Sampire partner. If you are quick with the fingers, you can grab your pet and call it back before it aggros a second. If both are pulled leash both, reset and start over, but that hasn't happened often. We kill a dark father in 3-5 minutes.
I did something some might think is crazy the other day. I took a group of 7 tamers and 1 warrior to Travesty. 3 of them were rather newly returned players and both of the newly returned tamers had discord. They were both able to participate, get looking rights and did not allow Travesty to discord the players or the pets. It's all about adjusting the tactics and telling the raid what is expected of them and killed her in 5-7 minutes each time.
Same goes for Shadowguard. I have to say, I almost don't believe returning players should be thrown right in the only current end game encounter. That's a way to get them bored of the game quickly. But as long as a returning player understands their role in the end encounter, they should be able to complete it with a knowledgeable person or two or three or 9. But if more people had tried it out on Test Center they would understand that.
I do not get why so many UO players get so set in their ways to do things. Why do things the hard way when a slight tweak or two can turn into an easy way. (And I don't mean just take a Sampire, I mean adjust the tamer's playstyle)
It's a problem with every MMO.
Statements like: "Yeah, Sampires will do Doom faster...but can you give me a reason why they shouldn't? They have ALWAYS been more powerful than pets," are the reason why arguements start lol.
Eh, I mean, every MMO I've played gives improvements to a job/class/temp. When the Devs realize the over-did things, they nerf 'em.
It happens. People get upset and cry about it.
I just think it is foolish to say one class should dominate all others. Every class should have some equal footing, WHILE having strengths in some areas and weaknesses in others.
Ah, these debates are as old as time.
(Meanwhile, I'm sitting here trying to skill a pet and getting aggro stolen from me by a macroing-bot. Let's start a pity-party! haha)
Arthur: "Be quiet!"
Dennis: "You can't expect to wield supreme power just 'cause some watery tart threw a sword at you!”
Monty Python & the Holy Grail
IMO, you are correct. The idea of everything needing to be a soloable encounter is one of the banes of the MMO industry. I like interesting and difficult mechanics that encourage group play.
+1 to this guy.