A question for Dev Team to Answer
Hi,
There is a question which we can't find with player community.
"Information on uo.com as below:
There is a question which we can't find with player community.
"Information on uo.com as below:
All the throwing weapons are one-handed in nature which allows the Thrower to equip a shield or other item in their off hand. The player will suffer a Defense and Hit Chance penalty for using a shield while using a throwing weapon. These penalties can be offset by investing skill points into Parrying. Player’s with no skill points in parry will have a minimum chance to hit."
Is there any calculation or formula for that?
We mean 120 parry will totally eliminate hit chance debuff or even lesser?
Or if you wear a shield even with 120 parry you still get hit chance debuff and how much?
Thanks.
We mean 120 parry will totally eliminate hit chance debuff or even lesser?
Or if you wear a shield even with 120 parry you still get hit chance debuff and how much?
Thanks.
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Never be afraid to challenge the status quo