Spellweaving spells behaving badly

CovfefeCovfefe Posts: 239
edited September 2023 in Bugs
Many spellweaving spells not programmed as well as Magery/Necro/Chiv/Mystic spells, maybe they had someone new doing this:

Gift of renewal - both EC & CC, when you're on cool-down for spell, spell still casts, and fails to notify how long cool-down remaining.
Expected: during cool-down for the spell to not cast and instead receive a message to say how long remaining until you can cast again.

Immolating Weapon - both EC & CC, when cast while active, uses mana and fails to refresh buff timer.
Expected: while active, to either not cast and use mana, or to use mana and refresh buff timer.

Attune Weapon - CC only, when you're on cool-down, spell still casts (does not use mana) and fails to notify how long cool-down remaining.
Expected: during cool-down, for the spell to not cast and instead receive a message to say how long remaining until you can cast again

Nature's Fury/Summon Fey/Summon Fiend - both EC & CC, when maximum followers already, spell still casts (does not use mana) then tells you You have too many followers to summon that creature.
Expected: when max followers exist, for spell not to cast.

Ethereal Voyage - CC only, when you're on cool-down, spell still casts (does not use mana) and fails to notify how long cool-down remaining.
Expected: during cool-down, for the spell to not cast and instead receive a message to say how long remaining until you can cast again

Arcane Empowerment - both EC & CC, when cast while active, (does not use mana) but spell casts.
Expected:  while active, for spell not to cast or for spell to use mana when cast and refresh buff timer.


Comments

  • CovfefeCovfefe Posts: 239
    edited December 2023
    Here is an example of how the game correctly handles magery spells:
    Attempt to cast earthquake in a guardzone - no spell cast, no mana consumed
    Very good

    Attempt to summon while follower count at max - no spell cast, no mana consumed
    Very good

    Attempt to cast energy vortex/blade spirit on target out of line of sight: no mana consumed, target cursor retained


    Very very good programming.

    The programming quality is not to the same high standard for Spellweaving spells, notably the attunement spell and gift of renewal is behaving the most poorly as detailed in the OP.


    Its worth noting here, natures fury spell and summon reaper (spellweaving) also does not retain target cursor when target out of line of sight, which is poorer quality programming.




  • CovfefeCovfefe Posts: 239
    edited December 2023
    Publish 86 added cool-downs for EC,  


    However CC only has evasion cool-down, need to add the others to CC. 
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