Rubberbanding and lag with wall of stone and energyfield
Affects EC and CC.
Repro:
- Cast 3rd circle wall of stone, or 7th circle energyfield.
- Try to walk through either the wall or field.
- Observe bouncing/rubber banding, resync lag, and continuous attempt to walk through wall/field.
Expected behavior:
No rubber banding/lag, and at least EC should just walk around the wall or field.
Best guess at root cause:
Logic bug related to objectType 130 (wall) and energy field (~14662). EC utility confirms these items have the impassable flag set, so the client code could be stripping the impassable flag, instead of always adding it (for these objects).
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