EC: entering shadowguard bar room hangs client / often results in death
in Bugs
I've heard this doesn't happen with CC.
When you enter the Bar shadowguard room, you'll often end up entering the room dead, especially if you enter with a large party. EC often hangs, or gets bogged down painting the room on entry.
It looks like the UO server is possibly sending several different versions of the room to the client, and there is significant time spent re-painting the room. Possibly due to the tiles being updated in place?
Sometimes, you'll enter the room without seeing any repainting, just a long time to enter the room. Sometimes, you can see the room being "painted" twice.
Perhaps there is some old code or an old version of the room that is sent first? Does CC ever see the carpeted version of the room?
Here are some some screen grabs that show the room in various states.
Comments