EC: doom guardian room timer

Similar to this:

In textparsing.lua, place in TextParsing.TimersNbuff(), above the case that handles 1151949

	-- DOOM dark guardian room timer.
	if ( SystemData.TextID == 1050055 ) then 				-- you hear the doors unlocking and the hissing stops
		WindowData.BuffDebuffSystem.CurrentBuffId = 1139	-- use magnus debuff icon.
		WindowData.BuffDebuff.NameVectorSize = 0
		WindowData.BuffDebuff.ToolTipVectorSize = 0
		WindowData.BuffDebuff.IsBeingRemoved = false
		BuffDebuff.Timers[1139] = 60						-- 1 minutes.
		BuffDebuff.ShouldCreateNewBuff()	
			-- the locks on the door click loudly and you begin to hear a feint hissing near the walls (1050000)
		return
	end	



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