EC: doom guardian room timer
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In textparsing.lua, place in TextParsing.TimersNbuff(), above the case that handles 1151949
In textparsing.lua, place in TextParsing.TimersNbuff(), above the case that handles 1151949
-- DOOM dark guardian room timer. if ( SystemData.TextID == 1050055 ) then -- you hear the doors unlocking and the hissing stops WindowData.BuffDebuffSystem.CurrentBuffId = 1139 -- use magnus debuff icon. WindowData.BuffDebuff.NameVectorSize = 0 WindowData.BuffDebuff.ToolTipVectorSize = 0 WindowData.BuffDebuff.IsBeingRemoved = false BuffDebuff.Timers[1139] = 60 -- 1 minutes. BuffDebuff.ShouldCreateNewBuff() -- the locks on the door click loudly and you begin to hear a feint hissing near the walls (1050000) return end