Auction Safe auto-renew totally broken
this is a pretty huge issue, can we get a dev response? @Mesanna @Kyronix @Misk . When you put an item on auction safe, set to auto-renew when the auction expires it doesnt restart again. and if you try to start it again manually, you get the timer that starts over and over again.
with a 5 min timer, its not even realistic to set items to 1 week. with 100 safes it would take a full 8 hour day every week just to keep auctions going. this is pretty game breaking as nothing can be sold off safes consistently so please fix ASAP and please let the players know its a top priority for peace of mind.
with a 5 min timer, its not even realistic to set items to 1 week. with 100 safes it would take a full 8 hour day every week just to keep auctions going. this is pretty game breaking as nothing can be sold off safes consistently so please fix ASAP and please let the players know its a top priority for peace of mind.
Comments
and, if the 5 min timer was implemented to prevent the bug where gold was being lost if auctions ended at the same time, then that only gives 12 slots set to 60min auction. with more than 12, theres still the chance auctions would end at the exact same time. So is this even preventing the bug where gold was being lost?
thats not really the point, this wasnt announced anywhere and is a pretty big shock to players.
and yes, you do a 60min auction to save the buyer some gold. more than 60min they only have the option to do the buyout price or wait at least 24hours for a very expensive item which isnt ideal for the buyer either. plus its not even an auction if theres just a buyout price. safes were designed to function this way, its not exploiting at all. if the devs want a percentage fee for a bid, then they could make one and sellers will just list the item higher for buyout price only. or have not had made a 60 min timer option.
but as is they have created another auction safe bug by trying to fix a bug with a 5 min internal timer, which was also not as described. from the description most would assume the timer was between physically starting auctions. and then wonder why half or more of their safes are broken when auto renew isnt working as it always has.
You can do an auction with a buyout price. If someone doesn't want to wait the full duration of the auction, they can buy it out. That's exactly how auctions work everywhere else.
I doubt the original design of auction safes was to load up 100 safes with 60 minute repeating timers to avoid paying any kind of seller fee, but nice try. Even if you do a short duration auction on ebay, you are paying seller fees.
Anyways, sounds like there is a perfectly valid workaround in place until they decide to address this or not. Just set longer timers for now.
... um ... do you live in the real world? That's called CAPITALISM. Sellers/Businesses/Corporations pass on their fees to the Consumer so they don't have to eat the costs. Why would you expect the economy in UO or any other video game to be any different than the Real World model of greed?
"Insanity is a naturally occurring mutation; humanity has just managed to perfect it." -- JMK [[me]]
"Insanity is a naturally occurring mutation; humanity has just managed to perfect it." -- JMK [[me]]
if that was the intention, the 60 min timer should have been removed entirely. or added a fee to bids. i doubt it was. it apprears to be an unintened bug on the number of auctions that can be active in a specificif amount of time. im sure the 7 day fuctions as same as the 60min. so is still an issue, just with an increased amount of safes. appears to be a bug from any average player.
"Insanity is a naturally occurring mutation; humanity has just managed to perfect it." -- JMK [[me]]
"Insanity is a naturally occurring mutation; humanity has just managed to perfect it." -- JMK [[me]]
We have safes broken or changed
A 6 post poster saying it's about time they fixed it
Crickets from the developers
Auctions with reserves should not be allowed to circumvent fees. Imo. I always use buy it now because I am only on Atlantic for a short time.
"Insanity is a naturally occurring mutation; humanity has just managed to perfect it." -- JMK [[me]]
Maybe the devs noticed that, we shall see when it is working again.
"Insanity is a naturally occurring mutation; humanity has just managed to perfect it." -- JMK [[me]]
”Reserve” is the minimum an item can go for, and is usually much higher than a starting bid. If there is a reserve of 500m and bids only go up to 450m, it’s considered a no sale.
Auction safes don’t have reserves.
if someone bids the bid price and no one else bids, that person gets the item. If there are multiple bidders, highest bid gets it. Whoever pays the buy it now price before any bids are placed gets the item.
there is no reserve.
"Insanity is a naturally occurring mutation; humanity has just managed to perfect it." -- JMK [[me]]
Thanks for the info.
"Insanity is a naturally occurring mutation; humanity has just managed to perfect it." -- JMK [[me]]
It's in the patch notes.
Who needs help with reading comprehension?
https://uo.com/wiki/ultima-online-wiki/publish-notes/publish-115/
Sure it's doesn't specifically state auto-renews, but since an auto-renew is starting an auction it's not that difficult to grasp when you take 2 seconds to think about it. Maybe math is too hard though.
5 minutes per auction times 12 auction safes = 60 minutes. Hardly a critical "needs fixing ASAP stop the presses OMG someone screwed up!" issue. Extend your auction safe timers, problem solved.
Sorry, not losing any sleep over tears being cried from rares sellers and EM multiboxers that price fix items with their friends and then turn around and sell the plat for money. I think you guys can afford the 5% hit on your bottom line by extending to 7d. Oh wait, you will just increase the price to cover actually having to pay any kind of fee, lol.
Man, I'm doing ebay IRL totally wrong. I should list an item for $100 and then when the buyer is paying, I tell him "no wait, it's actually $120 because I don't want to pay ebay fees!". Brilliant.
its a terrible description. i highly doubt the devs even realized this "fix" would cause so many problems. try placing 60 mins auctions, its basically impossible even with less than 12. should it say "this will break the majority of your 60min auctions"? obviously a bug / side effect they hadnt thought of. im just changing everything to 3 day and raising prices. a plus for sellers: half the rares that were for sale are no longer active. and will probably take the average player months to even realize. i imagine GMs will get pages about this for months to come. very poor game design, imagine someone buying auction safes for the first time, taking hours to set say 20 auctions, then realizing their all screwed up. obvious next step would be page a GM. only for the GM to tell you they just work that way. not a good look at all for a in game item / feature.