Bug or feature ? Mob's Detect Hidden vs. player Stealth / Hide
My current Stealth 95 real + 20 item and 100 Hiding real , got unraveled from Mob's (a.e. Skeleton) with 8.9 Detect Hidden in seconds. I was wearing all leather and a cloth chester hat (+ jewel's) . Same result if I was moving near the Skeleton or standing.
Made this Stealther just for fun but not sure If I am doing something wrong, or is this somehow broken ?
OFC I did several tests..
Regarding to this description: https://uo.com/wiki/ultima-online-wiki/skills/stealth/
"When stealthing near other people or monsters there is a chance you may be detected. A check is made by comparing the stealthers Stealth and hiding skills versus the other persons or monsters Detect Hidden skill."
With a total of 115 Stealth and 100 Hiding shouldn't I stay in stealth compared to 8.9 Detect Hidden or in other words , what is the math doing here ?
Made this Stealther just for fun but not sure If I am doing something wrong, or is this somehow broken ?
OFC I did several tests..
Regarding to this description: https://uo.com/wiki/ultima-online-wiki/skills/stealth/
"When stealthing near other people or monsters there is a chance you may be detected. A check is made by comparing the stealthers Stealth and hiding skills versus the other persons or monsters Detect Hidden skill."
With a total of 115 Stealth and 100 Hiding shouldn't I stay in stealth compared to 8.9 Detect Hidden or in other words , what is the math doing here ?
Comments
Since I rejoined to UO some months ago , I would have hoped that such a information would be in the official WIKI . Looks pointless to me. At least the build wasn't that expensive...
Pure speculation: Maybe the server code is doing more unreval checks per time when he is running at higher performance ...
No... I checked with a other char the Mob skills...
I posted already what I found in the WIKI:https://uo.com/wiki/ultima-online-wiki/skills/stealth/
"When stealthing near other people or monsters there is a chance you may be detected. A check is made by comparing the stealthers Stealth and hiding skills versus the other persons or monsters Detect Hidden skill."
In this WIKI: https://uo.com/wiki/ultima-online-wiki/skills/skill-masteries/
"Ninjitsu Masteries:
Shadow
I am not sure how exactly to understand this...
Does it mean : If Ninjitsu - Shadow Mastries is active, it is harder (like a additionally bonus to Stealth and Hide) to get unraveled / detected from stealth (from mobs/ pets/ players) in generally or JUST when the stealther receive's damage while in stealth. ?
Thx in advance...
In short words, save the money and time.
The WIKI should be updated: https://uo.com/wiki/ultima-online-wiki/skills/stealth/
A check is made by comparing the stealthers Stealth and hiding skills AND Ninjitsu Masteries - Shadow versus the other persons or monsters Detect Hidden skill."
The problem with the Ninjitsu Masteries - Shadow is:
- Extremely high mana costs / Tick even if you could manage to get your equipment to mana regen 20-25 + 100 Meditation + 40 LMC (roughly calculated to perma reactivate it) you have to reactivate the Shadow ability manually every 20 (+/-) seconds.
- Activating and reactivating the Shadow ability makes a sound / noise which everyone can hear even if you are in hide / stealth !
- As long as Shadow is active your character is surrounded with a highlighted circle (similar if you heal yourself) , which is not seen by others if you are in stealth but seen the whole time by anyone if you unstealthed.
- The good thing .. with Shadow activated mobs / players will need a higher detect hidden skill to unravel you.