Jewelry boxes should be capped at 125 items
Jewelry boxes are extremely difficult to move from one location to another (e.g. moving houses), as once loaded, they count for more than 125 items, and cannot be placed on e.g. a pack horse / beetle. You must unload the jewelry box manually to get the effective item count below 126.
Expected behavior: jewelry boxes count for 125 items max (while still holding up to 500 jewels), to allow them to be moved around more easily. Alternately, they could count as 1 item for moving purposes.
Expected behavior: jewelry boxes count for 125 items max (while still holding up to 500 jewels), to allow them to be moved around more easily. Alternately, they could count as 1 item for moving purposes.
Comments
(*) In the past in UO, you could walk through a gate travel gate dragging a container of almost any weight - that would be an OK work-around. If jewelry boxes were craftable, that would be an OK work-around.
Thankfully, most engineers look past labels like what seems to be triggering for some people in the bugs subforum. Afterall, we now have seatbelts (and later airbags link), and we no longer have pets that go wild in UO when the loyalty drops. All examples of moving the ball forward from how things were initially done.
Are you not intelligent enough to stop at 125 items since this would solve YOUR issue.
So, if you are over max items you will not be able to lock it down. If you have a lot of vendors and you are at near capacity, A vendor falling could cause your house to be over capped. There are a few scenarios where you can exceed max storage and do not realize it and move an item and can not lock it down again.
Changing the Jewelry box to a 125 cap does not fix any of them.
If they wanted us to store 10,000 jewels in our bank they would have designed to jewelry box to have a 1 item count all the time, not just when locked down.
I already have a house with 12 jewelry boxes loaded with 400-500 jewels. There is no time machine in UO, so I can't go back and change how loaded the boxes are, can I?
Pawain, I don't know why you appear to be taking this so personally. It's a usability issue that effects me, and likely other players too. You don't have to call people stupid -- are you trying to replicate an approach used in meet and greets?
If you unlock or relocate your jewelry box you will not be able to lock it down.
When locked down the jewelry box does not count the items inside it towards your items. Nor would it count them if not locked down. During the lock down process it counts the items inside.
he’s requesting an item count of 125
i think this is reasonable. But yeah not a bug, feature request”
He is asking for them to count as 125 instead of 500 when full and unlocked.
I doubt they will do that tho.
Add it to the 2023 wishlist.
A few things:
And YES YAY they did make it so you can lock them down if they exceed the house limit.
I can finally move mine, but I am used to where they are.