Should mesanne delete all player memorials
Last night at m&g she says she plans on deleting all player memorials now that the new one is up .
- Should mesanne delete players memorials29 votes
- Yes20.69%
- No79.31%
Acknowledgment and accountability go a long way...
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I can't answer the question at the moment...part of me is appalled at the idea, it's like digging up someone's grave and putting them somewhere else...
On the other hand, this will give everyone the opportunity to visit players long past,
I still don't know how I feel about it...but the first thing I did after the meeting was over was go take screenshots of the memorials we have on Origin before they disappear.
EDITED TO ADD:
She's not getting rid of them, she's moving them into the new area minus all the deco.
No one asked for clarification but I am assuming all will have tombstones? Or a special memorial stone?
It's only fair to move every stone to the new location. If not there's going to be that one person causing a stink why their friend had to go to UO's version of Arlington National instead of getting an over the top memorial in the woods.
Shard EMs had to approve of out of the way memorial locations. I wouldn't doubt there are memorials in places that some players never even went to.
Speaking of Arlington, I would ask @Kyronix to put some sort of classy NPC to be there like the guard at tomb of the unknown soldier. Something classy. And grass. The starlight stuff is blah.
So while I understand the meaning behind it...maybe a reconsideration...no deco, that's fine..but maybe a book at each one?
should have all their deco be relocated to the new memorial area.
That decor was already approved.
I know busy shards like Atlantic would probably have more there
but they could always make the memorial area bigger.
And then the newer rules followed... by approval.
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This year, I watched as a keep fell that had statues of a beloved friend.
That was his in game memorial at his parents home.
It was devastating to watch.
so I can see why people are upset at losing the items
that they wanted represented at their friends graves.
a Sonoma player Cami was buried in fel
and her grave is very beautiful
but I don't go that often, because of the location.
would love to see it relocated to the new memorial area
rather than to lose it.
she was like family and we still miss her to this day.
I think it would have been much better suited on a new island with water around instead of that starlight stuff. Some grass, hedges, trees, benches and light would class it up.
What is the difference between these and the stuff that people get when their house reaches a certain age.
That was the case for Brit Bank potentially having decorations removed and I think it's probably the reason Fel isn't active full time for this event.
Larisa did make a good point about the written books. Those should be moved.
I actually think it's nice to have a mass location we can visit memorials of everyone that has passed. If the spot was cleaned up some.
And I fully agree that they should stop destroying each shard's 25 years of history and legacy. If she missed the 100% blank shard she should look for the 1997 CD and install them on another 100 servers but just leave ours alone.
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
To my opinion, the passage of players over those many Years across its Lands....
And players' Memorials, grandfathered Houses, Players' Towns, Shards' History Museums, are all signs of the passage of Players across these many Years, to my viewing....
Delete them, and what will remain of the game when it will have cancelled any sign of passage of players over these many Years ?
Just en empty container with no History because, at least to my opinion, it is the players animating that Land over time who gave it a feeling that they have been lived....
And this is also why I have always been opposed to GMs' Events items not being Shard Bound.... they start as part of the History of that Shard but then, inevitably in most cases, they get taken to Atlantic to be sold for hefty amounts.... and the Shard that generated them, often with a cleverhistory behind from the Game Master who created them on that Shard, gets deprived of their existance on the same Shard which gave them birth....
This ^^^
It's because complainers from non-Atlantic shards moan and groan, despite that they make up a small percentage of subscriptions. These folks punch way above their weight class. Ironically, they're also the same people saying 'we must preserve history'. In other words, they want everything to be 'fair' and force everyone to share in misery, but think they're going to have their cake and eat it too by having their respective 'history' preserved.
the new memorial should get more footfall so try to think of it as an upgrade"
Atlantic is what keeps UO alive and where the most resources should be spent. I don't care if people don't like that perspective - it's how most any business is run. You spend the most time and resources where your revenue is generated from.
If Dev can make a cross shard vendor search, purchase and deliver directly to our shard, I think Atlantic traffic could be greatly reduced.
Sometimes too much population isn't fun, e.g. lag, etc. So we disperse and play on other shards. But I also played ToT in Atlantic.
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs