Adjustments to paragon drops

I still suggest that paragons should be an automatic drop (spectral armor 2) 
Acknowledgment and accountability go a long way... 

Comments

  • poppspopps Posts: 3,442
    McDougle said:
    I still suggest that paragons should be an automatic drop (spectral armor 2) 
    I think likewise.
  • MerusMerus Posts: 590
    I would support this with 1 minor change… paragons with a bard difficulty of 160 should be a guaranteed drop.
  • RinerRiner Posts: 296
    I agree with @McDougle here paragons should be automatic drop, due to their difficulty. 
  • PawainPawain Posts: 7,114
    McDougle said:
    I still suggest that paragons should be an automatic drop (spectral armor 2) 
    Normally I say no because I could get 4 drops per paragon, But the Spectral armor is an exception.  They are a waste of time.

    Don't kill the normal ones!!!
  • Pawain said:
    McDougle said:
    I still suggest that paragons should be an automatic drop (spectral armor 2) 
    Normally I say no because I could get 4 drops per paragon, But the Spectral armor is an exception.  They are a waste of time.

    Don't kill the normal ones!!!
    *looks up from Killing Spectral Armors*  wuuut?

    A Goblin, a Gargoyle, and a Drow walk into a bar . . .

    Never be afraid to challenge the status quo

  • PawainPawain Posts: 7,114
    Pawain said:
    McDougle said:
    I still suggest that paragons should be an automatic drop (spectral armor 2) 
    Normally I say no because I could get 4 drops per paragon, But the Spectral armor is an exception.  They are a waste of time.

    Don't kill the normal ones!!!
    *looks up from Killing Spectral Armors*  wuuut?

    Yes you can read the internet while killing a paragon version.
  • Estel_RandirEstel_Randir Posts: 180
    edited October 2022
    The idea has been brought up around a half a dozen times on this forum only to be ignored. I brought it up twice myself very early on. The developers do not seem to want to put in the effort to encourage co-operation, just to punish bad behavior (after we complain constantly about it) that winds up punishing everyone.
  • PawainPawain Posts: 7,114
    Giving a drop per paragon would x5 my drops in these dungeons probably more because I would concentrate on them.  

    Communicate on your shard.  Deceit has a at least one spot on each floor to take a paragon to to kill by itself.  These swords just take forever and must have 5 fame.
  • MitMit Posts: 8
    I run from most of the paragons so to maybe gittin a drop from helpin kill one.. Heck ya I'm in
  • SethSeth Posts: 2,775
    edited October 2022
    I won't worry about too much drop for shard bound items. If they are not going to extend another TWO months then I would definitely support this to get the gears on the THREE shards I play. 

    It's not one reward per paragon, it's just one minor per paragon.
    If it ain't broke, don't fix it. 
    ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
  • PawainPawain Posts: 7,114
    I easily kill more paragons per dungeon than I get total minor drops.
  • SethSeth Posts: 2,775
    edited October 2022
    Pawain said:
    I easily kill more paragons per dungeon than I get total minor drops.
    Not talking about difficulty, it's the time taken. Maybe you can show us youtube videos of the first week how easily and fast u can chop up the spectral and ram like like tofu. We sure need some guidance!
    If it ain't broke, don't fix it. 
    ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
  • PawainPawain Posts: 7,114
    edited October 2022
    Seth said:
    Pawain said:
    I easily kill more paragons per dungeon than I get total minor drops.
    Not talking about difficulty, it's the time taken. Maybe you can show us youtube videos of the first week how easily and fast u can chop up the spectral and ram like like tofu. We sure need some guidance!
    Those are not the only 2 Paragons.
    Tamer with a Triton, Archer Tamer, Melee toon.  Take the Para to a dark cozy spot and have at it.

    But usually 2 other players will show up and we all kill it.  We love these events on LS.

    I would love to get a drop per paragon, I'd bring 4 toons on each and get 4 drops.
  • MerlinMerlin Posts: 181

    Leave paragon drops as is.  

  • poppspopps Posts: 3,442
    Pawain said:
    Giving a drop per paragon would x5 my drops in these dungeons probably more because I would concentrate on them.  

    Communicate on your shard.  Deceit has a at least one spot on each floor to take a paragon to to kill by itself.  These swords just take forever and must have 5 fame.
    Giving a drop per paragon would x5 my drops in these dungeons probably more because I would concentrate on them.  

    And, I would imagine, in concentrating your efforts towards killing Paragons, you would be doing a favour to all of those other players who, instead, may have trouble killing those Paragons...

    Hence, I guess, in the end everyone would gain, those focusing on killing Paragons by increasing their drops rate and those players who instead have trouble in killing Paragons, securing to have a Dungeon mostly free of Paragons so that they can better kill their non-Paragons thus also speeding up their rate of killing and, thus, their drop s rate....

    So, I wonder, if it would overall benefit all players, why not ?
  • SethSeth Posts: 2,775
    edited October 2022
    No need any explanation. 

    In all games, tougher monsters normally provide better rewards than weaker ones.

    Even if it is not a direct drop for each kill, the chances for getting a drop should be equate to the difficulty and time taken to kill it.

    Doesn't a Greater Dragon drop better loot than a Drake? No?
    If it ain't broke, don't fix it. 
    ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
  • McDougleMcDougle Posts: 3,741
    The paragons are not too hard they are too time consuming so they are left. if you are gonna have a time based event you must make it worth the time..
    Acknowledgment and accountability go a long way... 
  • MariahMariah Posts: 2,340Moderator
    Seth said:
    No need any explanation. 

    In all games, tougher monsters normally provide better rewards than weaker ones.

    Even if it is not a direct drop for each kill, the chances for getting a drop should be equate to the difficulty and time taken to kill it.

    Doesn't a Greater Dragon drop better loot than a Drake? No?

    They do. Kyronix said some time ago that you get more credit for killing a paragon. You probably won't get a drop from killing it, but a drop very often comes shortly afterwards.
  • SethSeth Posts: 2,775
    Mariah said:
    Seth said:
    No need any explanation. 

    In all games, tougher monsters normally provide better rewards than weaker ones.

    Even if it is not a direct drop for each kill, the chances for getting a drop should be equate to the difficulty and time taken to kill it.

    Doesn't a Greater Dragon drop better loot than a Drake? No?

    They do. Kyronix said some time ago that you get more credit for killing a paragon. You probably won't get a drop from killing it, but a drop very often comes shortly afterwards.
    So luck, movement and paragons give rise to better chances of drop. I hope this code has not changed. I am an average player and my drops are fine with a solo sampire, 10-15 per hour perhaps. I see players band together to take down paragons this time. It helps if this can be confirmed.
    If it ain't broke, don't fix it. 
    ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
  • MariahMariah Posts: 2,340Moderator
  • PawainPawain Posts: 7,114
    Mariah said:
    The problem is:

    A paragon has the same fame as a normal mob.

    The mobs in deceit are not high in fame.  I started with 10,400ish fame last night.  Killed everything I saw for an hour.  I had 10,800ish fame after.

  • MariahMariah Posts: 2,340Moderator
    Does this part not apply?
    for paragons we override it based on a multiplier so it's worth the fight

  • PawainPawain Posts: 7,114
    edited October 2022
    Mariah said:
    Does this part not apply?
    for paragons we override it based on a multiplier so it's worth the fight

    Color me skeptical on this one.  Is it like the bait or whatever fishing multiplier.  :D

    The PrePatch pumpkins made the new ones BTW.
  • SethSeth Posts: 2,775
    Mariah said:
    Does this part not apply?
    for paragons we override it based on a multiplier so it's worth the fight

    Does the multiplier mean they increase the fame, or use the existing fame and then multiply to get the chances when deciding on the drop chance. I assumed and hope they should be doing the latter.
    If it ain't broke, don't fix it. 
    ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
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