Does anyone know the ratio behind not permitting BOSS keys to be sold on Vendors ?
I often happen to see on General Chat, players advertising the sale of keys to this or that Boss hunt...
Clearly, if they do it, there is a market demand from players to prefer buying from other players keys to Medusa, Melisande or other Bosses rather then collecting them their own...
Yet, it is not permitted to place these keys on Vendors up for sale...
Does anyone know perhaps what the logic behind this prohibition is ?
I mean, if there is players willing to sell them, and players willing to buy them, why on earth prohibit their sale on Vendors ?
I do not get it.
Clearly, if they do it, there is a market demand from players to prefer buying from other players keys to Medusa, Melisande or other Bosses rather then collecting them their own...
Yet, it is not permitted to place these keys on Vendors up for sale...
Does anyone know perhaps what the logic behind this prohibition is ?
I mean, if there is players willing to sell them, and players willing to buy them, why on earth prohibit their sale on Vendors ?
I do not get it.
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Comments
I'm guessing there is some type of difficulty coding the scenario where a key is placed on a vendor for X gold and nobody buys it so Y days later it expires. It's likely the same challenge as not allowing insured items to be placed on a vendor.
And when the timer expires, the key vanishes so, it would automatically disappearfrom that vendor's inventory...
Honestly, I do not see the keys' timer to be of any impediment to having Boss keys be sellable on Vendors...
There isn't really a need to debate it.
IBTL
I mean, since there is players willing to buy them, and players willing to sell them, even if there might be some "extra" coding difficulties associated to permitting Vendors to sell them, this should still be done, since it would be beneficial to players and to their gameplay.
I mean, if the end goal of Development is to come forward to players so as to have them more enjoy playing that game, and there is players who could benefit from a Development addition, then I do not see the reason why such addition should not be made available to players....
Never be afraid to challenge the status quo
Not to mention, the time that both the vendors and the sellers need to waste asking to buy or sell in General Chat and this, only because these keys are prohibited, currently, to be sold through Vendors ?
This is far from being players' friendly Design, clutters General Chat with buy/sell spammed messages which could be avoided if keys could be sold on Vendors and also force players either interested in buying them or selling them to have to spend countless of their time spamming General Chat rather then playing the game...
Just perhaps....
With all of the scripting going on in Ultima Online across the board, now the one big issue is Boss keys on Vendors?
Really ?
Never be afraid to challenge the status quo
Who is buying anything but exodus keys?
Hell. if the timer on Boss keys was the actual concern, an extra warning gump could be showed to the buyer warning that the key being purchased has a timer expiring in X time and requiring an extra, safety confirmation before the purchase was actually done....
If it was as you say, that is, that Boss keys are not permitted to be placed on Vendors to protect buyers from potential scams, then WHY Scrolls of Valiant Commendation as STILL permitted to be placed and priced on Vendors even when they have already been claimed and are thus useless to buyers ??
How many players have lost their UO gold in such a way ?
If there was so much concern about players being scammed to prevent Boss keys to be put on Vendors, then WHY other scams (such as that of claimed Scrolls of Valiant Commendation as well as others) are still possible to exist in Ultima Online ?
That is why I mentioned those scrolls when you mentioned a possible cause for BOSS keys not to be sellable on vendors in order to "protect" players from inadvertedly buying them... because they CAN both be not purchased by a cautious player if they have been claimed, for the scrolls, or the timer is too short for the keys, and, yet, Scrolls of Valiant Commendation do are sellable on vendors, even when already claimed and thus useless, but Boss keys are not permitted to be sold on vendors, regardless of what their timer is.... a double standard ?
As for locking this thread, I am 50 50
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
I am afraid, though, that this answer which was given, does not look to me to be a valid one because, as I mentioned, there is other expamples of items still able to be sold on Vendor Search, which end up with players getting scammed of their UO gold...
So, the answer given must not be a valid one, by sheer logic of thinking,,,.
Another reason that was given, is that Boss keys might not be sellable on vendors, because the Developers do not want content to be scripted and there might be a concern that selling Boss keys on vendors could lead to players scripting them.
Well, considering the VAST amount of content that can be scripted and is allowed to be scripted in UO, the last example of which we had with the Destard Event and the Eggs gathering, honestly, crosses out this as a valid answer also.... I mean, with all that can and is scripted in UO then BOSS keys becomes "the" one scripting issue ?
Please, give me a break....
Buttom line is, so far, not a single valid answer has been given that makes sense as to why BOSS keys are prohibited to be sold on Vendors, I am afraid....
Speculation would suggest that while vendor search is coded to see when an item is sold, and when an item is removed by the seller, it is not coded to notice when it just 'poofs' out of existence with no interaction from any player.
Popps just give it a rest will you, this is a nothing topic. Completely useless argument. And as always NOBODY cares about your opinion.
But then, code could be adjusted to also accomodate items going "poof" and, in doing so, come forward to players willing to buy and offering to sell these Boss keys thus freeing up General Chat from these buy/sell spam messages, and freeing up players' gameplay time who no longer would have to spend countless of their in-game time to spam General Chat rather then playing the game...
And that is my last word on this eminently puerile suggestion.
After all, going from House to house, vendor to vendor or using the runes dropped on ground or listening to players yelling at Banks was "also" playing the damn game.... wasn't it ?
Why make it then necessary to have a Vendor Search, if not to "ease up" players' gameplay and make it friendlier and more enhanced ?
I see it another way which it is, that a game can and should always be "enhanced" and "bettered" in offering players better and friedlier ways to play the game such as, for example, making it possible to "also" place BOSS keys on Vendors up for sale...