Minoc Mud Palace Premiere 7-14 *PM Eastern
in Chesapeake
In an effort to revitalize downtown Minoc and give the sailors from Scurvy Brae something to do other than tear up the town while their ships are in port, his righteous dudeness Governor d'Anconia secured backers to create the first mud arena in the realm. Unfortunately, the establishment would not have met the proper zoning requirements under the King's code. A petition was made and turned down.
Luckily the backers were not discouraged and land was secured just east of Minoc across the bridges and south of the road on the water. The Minoc Mud Palace now has a permanent home over the Mud in Yer Eye tavern.
Opening night will be Thursday, July 14th with the innaugural matches beginning at 8P eastern.
The proprietors are still looking for willing contestants. Contact d'Anconia if interested in testing your skill.
Luckily the backers were not discouraged and land was secured just east of Minoc across the bridges and south of the road on the water. The Minoc Mud Palace now has a permanent home over the Mud in Yer Eye tavern.
Opening night will be Thursday, July 14th with the innaugural matches beginning at 8P eastern.
The proprietors are still looking for willing contestants. Contact d'Anconia if interested in testing your skill.
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First place 10 million gold
Second place 5 million gold
Matches will be in 3 rounds with no breaks between rounds. i.e. keep fighting- announcer will announce new rounds.
Rounds 1 and 2 will last 2 minutes each. Round 3 lasts until winner is declared
Fighters start at opposite sides of ring and move towards one another for combat (if at any time a fighter does not move or fight for 3 seconds, crowd may throw potions or cast flaming arrow at fighter to encourage participation)
Victory: Kill your opponent or opponent taps out by leaving ring (leaving ring to avoid fighting or get around oppenent results in forfeit of match) (if a contestant glitches through the floor they will be permitted to return to the ring)
No armor, clothing, weapons, jewelry, talismans or other items with resists, skills or any buffs
Passive mastery buffs permitted
No weapons
No shields
No potions
No bandages
No healing stones
No instruments or barding skills permitted
No pets
No summoning of any sort
Wrestling special moves and masteries are permitted
Round 1
No Bushido
No Chivalry
No Ninjutsu or chivalry
No magery, spellweaving, necromancy, mysticism
No hiding or stealthing
Round 2
Hiding and stealthing permitted (if audience feels a fighter is avoiding contact, they may throw potions and cast spells to reveal fighter. Hiding and stealth are to be used to attack, not stall match or avoid defeat)
Chivalry: Divine Fury and Enemy of One permitted (No other chivalry spells permitted including masteries)
Bushido : Lightning strike permitted (no other bushido moves or masteries permitted)
Ninjitsu: All moves permitted No Shadow mastery
Magery: Strength, bless, incognito, polymorph permitted No masteries
Mysticism: Stone form permitted no masteries
Necromancy: wraith form, horrific beast, lich form permitted no masteries
Spellweaving: ethereal voyage, reaper form permitted no masteries
NO OTHER SPELLS OR ADDITIONAL SPECIAL MOVES PERMITTED
Round 3
Weapons chests unlocked and combatants may use weapons from chests (ONLY WEAPONS FROM CHEST)
Governor of Moonglow
Discord: txeggplant
maithceol@gmail.com