New Destard Event : how about giving to the Artifact Trader the ability to Resurrect Pets ?
@Kyronix
The Artifact Trader can resurrect Characters, now, why couldn't they "also" be permitted to resurrect pets ?
Yes, one can always ask fellow Tamers with Veterinary to help with a pet res.... yet, sometimes there may not be any there to help... whatever..... I do not see why the Artifact Trader should not be permitted to also resurrect pets...
Thank you.
The Artifact Trader can resurrect Characters, now, why couldn't they "also" be permitted to resurrect pets ?
Yes, one can always ask fellow Tamers with Veterinary to help with a pet res.... yet, sometimes there may not be any there to help... whatever..... I do not see why the Artifact Trader should not be permitted to also resurrect pets...
Thank you.
Comments
Additionally, characters can be resurrected by Healers which not only are scattered all over the Land Maps, but their location to Ghosts is also reported by the in-game Radar.
In short, for a Ghost to find a Healer to resurrect, is quite trivial.
Nonetheless, the Developers wanted to make it even easier by allowing the Artifact Trader to resurrect Ghosts.
All good and dandy, I have no problem with that.
Yet, with Pets resurrection, such a "player friendly" Policy should not also hold true ?
I do not get it.
If you don't have vet, then that is the decision you made and one YOU have to learn to play with. The game does not need to change to fit every tamer who doesn't have vet. Seriously. If you don't get it, it's because you think that you shouldn't be challenged in any way during your gameplay. You made your decision with your template, now learn how to either work within those parameters or go make some friends who don't mind healing your pets or put vet on your template.
FYI vets are scattered around ... in the cities. So, just like a player who is playing alone, you can go find a vet for your pet. And, unlike a player playing alone ... you will actually know where they are.
If other tamers are unwilling to rezz your pets ... that speaks more to the way you play this game than the actual game mechanics.
The event isn't even live on all the shards and you are already complaining. *shakes head*
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@Mariah The elixer is just like the vet, have to wait ten minutes or whatever. I carry those around if they were not stolen at last event.
And, in order to res a pet, 80.0 Veterinary skill is sufficient....
This EJ Pet "resser" can be parked at the Dungeon entrance and be used whenever needed...
My argument being, if that holds true, as it holds true, to my opinion, why then have to see X, Y and Z EJ pet resser characters outside dungeons when it would be much easier to just make the Artifact Trader be able to res pets also ?
And, the code is already existing, since in stables one can get pets ressed... the Developers would only need to get rid of the delay timer for the Artifact Trader....
It would be an easy addition, me thinks, and it would avoid having lots of EJ pet ressers outside of dungeons, and would overall make tamers' gameplay experience more enjoyable...
Honestly, I do not understand a game Design that aggravates players... people, I suppose, play games to have fun, not to get stressed or frustrated.... therefore, i think, the Design should aim at making players' gaming experience more enjoyable, not less enjoyable and more frustrating....
At least, that is how I see it.
So, NO there is no need for a pet res. We the players have coped for the entire life of the game, we have adapted to cope with this particular issue. Only YOU want this changed to suit YOU
why don’t you have Vet on your tamer? Ridiculous
and If your Samp is running a Paroxy, which I doubt due to the cost, I would ask why? A good Samp does not need one
so is it because when you and your pet die, you get frustrated because all the other players don’t drop everything and rush to sort you out ? So you endlessly spam in gen chat for players to stop what they are doing to instantly sort you out ?
correct?
But then, if so, is my argument, why not just give to the Artifact Trader the ability (without the delay timer...), for which code already exists (NPCs in stables can resurrect pets....) so it is hardly any additional work to be made available, and avoid to players to have to make EJ pets resurrectors and park them in loads outside of dungeons?
This way, other players would not need to stop what they are doing to resurrect fellow players' pets, and players would not need to have to make additional EJ characters and park them outside of dungeons with the sole purpose to resurrect one's own main account Tamer's pet....
IF, they were to actually listen to you and put in a vet to res pets, you with then start moaning about the cool down timer associated with that.
Just fire up the EJ acct and play the game
and like I said above change "players" to PLAYER. YOU. you do not speak for others
@Mariah
please consider locking this stupidity
he has found a way to solve HIS issue and is now arguing against it!
Never be afraid to challenge the status quo
Actually, no, I've used it to rez my warrior's swampy. There's a delay in town, or out in the wild, but I've always rezed with no delay in my own house.
@Yoshi not everyone logs off to save pets. Mine die often. Would not be easy to do that in Destard anyway.
Never be afraid to challenge the status quo
And you can't rez yourself...
Never be afraid to challenge the status quo
"Insanity is a naturally occurring mutation; humanity has just managed to perfect it." -- JMK [[me]]
Never be afraid to challenge the status quo