Mervyn
About
- Banned
- Username
- Mervyn
- Joined
- Visits
- 2,076
- Last Active
- Roles
- Member, Active UO Account
- Posts
- 2,208
Comments
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I will say, it’s fairly unnecessary for splintering to both bleed and slow, should probably just slow.
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I completely agree with Larisa and @Sliss
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Totally not my fault. I expressed my dissatisfaction of this “band aid solution” back in May.
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Wouldn’t it have just been easier (and better for the game as a whole) to have pets remain in game until your char is fully logged out? rather than specifically changing the belfry (and breaking it)
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Lune rouge and soleil rouge from clean up. Our guild quite likes doing shadowguard when there’s no action in fel.
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Pawain said: All the magics do more damage at 120. Just like on Toons. Increased magic skill does not have an effect on spell damage, on pets or players.
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Yeah but didn’t you feel a bigger sense of achievement after? Hard is good.
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I’m not at my pc, but are you really sure you can’t? Try all the menu options.
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I 120ed all my pets for free.
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Pawain said: Reywind said: So this thread about changes to shadowguard is quickly getting derailed into a thread about auto stabling pets when you log out? I would like to bring the discussion back to the original topic, which is the n…
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I wouldn’t go as far as to say that turning anon into earth ele by dealing direct damage or anon healing as earth ele from receiving direct damage is a bug. Could just as easily argue that it’s a feature. The rule could simply be that anon heals d…
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Ah thanks, learn something new every day, but then this option is missing from the context menu when you click on a pet.
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Yeah exceptional armoured swamp dragon absorbs 20% sorry.
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Sliss said: Mervyn said: Good point @ sliss i’m glad someone at least is agreeing with me that archers and warriors continue to swing and attack and defend when they log out/con loss/power outage/crash, mages continue to wrestle and p…
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You know what would balance out Sampires. Sampires get a 30% damage reduction from armoured swamp dragons. If Sampire’s Swamp dragons died when the sampires died, they would be begging for a veterinarian to come along with them. Instead they just lo…
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All the documentation reads that word of death deals chaos damage. Are are we all just skipping over the fact that the OP has found some way of getting to the roof without completing the Belfry?
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Reywind said: So this thread about changes to shadowguard is quickly getting derailed into a thread about auto stabling pets when you log out? I would like to bring the discussion back to the original topic, which is the new changes to Shadow…
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Word of death is not direct damage, it is chaos damage. armor ignore should still deal the type of damage that the pet deals. Although interestingly, the official uo wiki reads that ai deals physical damage. And I was arguing with the editor to rem…
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Good point @sliss i’m glad someone at least is agreeing with me that archers and warriors continue to swing and attack and defend when they log out/con loss/power outage/crash, mages continue to wrestle and parry. Yet tamers are penalised because th…
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Okay, as for why you cannot use pet balls or gate in certain areas such as ilshenar, I do not know. They just decided this is how they wanted it to be... im sure they had their reasons to limit some areas to hard to reach. But the fact that they spe…
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I’d be interested in reading about Bleak, Misk, and Mesanna.
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Merus said: Petra_Fyde said: Auto stable is not a bug, it was put in to avoid people losing their pets when they lost connection for whatever reason. That's not just Kyronix's opinion, it's the TEAM's stand on the question, blaming Kyr…
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But you haven’t explained why or how it’s more of a grind? Again, please explain what difference this has made. How is it harder now? What did you do before that you can’t do now?
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Pawain said: Larisa said: Yes...I really wouldn't be upset if they stopped allowing the auto-pet log out....though it has been really handy! I can manage without it, you just get so used to using it! It would take some adjusting for su…
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Well not really, it would take 1000 int for a monster to do even double spell damage. And monster spell damage is not even a lot at the moment.
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Also I have to ask, why bother making these changes yet still allow fruit eating pets to consume the orchard apples to prevent spawn appearing?
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Larisa said: The thing is..I WAS able to log out to retrieve my pet...that worked fine...as intended BUT now it won't follow me....it will stop and stay but won't follow or come. That is a bug then that needs to be addressed.
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Its no secret that myself and Kyronix have an ongoing history of disagreements. I’m afraid I feel I should again voice my dissatisfaction here. So, you’ll see this change to the belfry has probably come from what I mentioned in this thread: https:…
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If you’re using flying pets then nothing has changed.
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hold on a second. Nobody has actiallly sad so. But I’m getting the overall feel that some people are maybe opposed to the changes. Can someone explain why? Let us talk about the belfry. The challenge is and always has been to ring the bell, kill …