Em events need to be shard bound.
We need to stop em event farming. Stop making em events a way for people to sell them at huge inflated prices. They need to be stuck on the home shard that they came from. Em event items should be shard bound, they are the bits that are cross sharded the most. You got the same people using multiple accounts on every shard to get an item drop then they are also buying up items after the event at a lower price then instantly xfering them to atlantic to sell for a higher price. Why is this not the problem?
- Shard bound em event drops38 votes
- Yes60.53%
- No39.47%
- Shard bound treasures38 votes
- Yes39.47%
- No60.53%
This discussion has been closed.
Comments
Reasons: Players like to collect things in this game. There are entire Rares Communities dedicated to collecting, buying, and selling rare items. The rarer, the better. Most of the new items, not many players really want.... at least not until 10 years later. The number counts are also all over the place these days, I do not know if number counts are even accurate or how that works. I would like an explanation as to how it works (top damager, points, healing?).
The things that need to be fixed.... people with 7-8 Cus attacking the boss. People with 7-8 archers / throwers spamming AI and auto-targeting the boss before anyone else can even get a red life bar up. It is hard to get top damager status when 50 other players are multi-boxing and get a 10 Armor Ignore shots off before anyone else with 1 character (real players) can even get a life bar up. The reason I quit going to events was that I could never even get the life bar open on the boss until he was down to 80%.... that is at the earliest. Even if I get the bar open and start attacking when he is at 95%.... someone already auto-attacked with macros that obviously someone who can type 206 WPM and is a chemist/mathematician can't set up. [Go ahead trolls, attack at this notion and get the thread locked...]
Solutions to all of our Problems: Fix the cheaters. I would be all for... say, only allowing at most 2 accounts to login at a time. There are absolutely no reasons someone would need more than 2 characters logged in at once (to friend / add co owner to houses would be the Only Reason.) There should not be people using second / third / fourth accounts to buff up players with bard skills, xheal, cast heal from 10 tiles away (20 tiles away from boss.......) ect...... If GMs would set UO up so that only 2 clients could be opened at once, it would solve a great deal of their troubles.
Maybe there wouldn't be 20 people complaining that someone is using 5 tamers w/ 5 maxed out Cus and a thrower at certain dungeons..... obviously attacking with all 5 Cus at once (not switching screens super fast......... all at Once.) This would fix EM events. This would fix multiple gen chat bots from logging in and advertising too. Is there no way to set up a system like this @Kyronix @Mesanna? That system would solve most of the troublemaking and would restore balance to UO. It would fix events, IDOCs, seasonal content, botting (fishing oceans, mining ore), ect....
many people cant attend to em event due to real life reason or dont have the internet connection to play this big lag. And 80% of the em drop go directly to atlantic...need gold sink put a shard bound vendor for em items of the shard at big cost or put them at the end of the year in a turn in event or whatever but you need to make them available for players on their main shard.
Often, EM Events items are part of the history of a Shard, they have a meaning for that Shard and the players of that Shard and for them to be taken out to Atlantic, for example, to be sold for hefty amounts, means depriving that other Shard of a piece of its history.
They should have been made Shard Bound LONG ago, to my opinion........
As I said, EM Events should have been made Shard Bound since day 1 and remain to be part of the history of the Shard that they were created on.
How can a rare collector manage to collect a full set of enchanted wheelbarrows, neon gift boxes, angel gift boxes, easter baskets, rare soul forge items, paintings etc if they are shard bound?
With the game number so small now there is no reason why everyone cant create em char for other shards, this last year I have created 10 plus tamers and sent them on adventures on other shards.
If you manage to get an EM item or want to Xfer something, and you don't (like me) have shard shields there are plenty of honest players out there that will offer you a lift.
Just post in the rare collector forum and a trusted poster will offer you help.
By restricting this you are negatively affecting a massive player base.
If you want to target something then just lock out any players that are loitering around waiting for the boss to spawn. U usually see multi client players are fighting with one and then roll in other accts to hit the boss at the end. Stop this and other players will have more change of a drop for them selves, to score it like ToT, you earn more points towards a drop as you work through the spawn.
And maybe get Mesanna to actually go to these events so she can see how pathetically laggy they are and she can deal with multi boxer at the same time. But good luck with that
so the only reason im hearing is because its a piece of the shards history.
So to that. I offer the following analysis.
1. You do realize your EMs themselves come from other shards? They aren't allowed to play on the shard they are an EM on.
2. What is preventing you from getting a drop yourself? Are you really getting beat by people that arent even on their home shard? Seems to me that the people on their home shard should have a significant advantage being they have access to all of their toons, weapons, armor, gold, homes and local knowledge.
3. I have noticed that a lot of EMs usually put their drops on display in the EM house as a sort of preservation of history. is this not true on all shards? That alone should be enough for the preservation of history. Also there is a really nice WIKI available that gets maintained often for this history.
4. What prevents these same people from just selling to the shard? Lets say you make them shard bound. what would prevent them from selling locally and taking gold off shard? What would prevent them from buying every single drop they could and raising the price?
5. You realize these are paid accounts coming to these events? If this is as big a problem as you state and the event is overwhelmed by these people. Why would UO do anything to discourage people from having multiple accounts. why would the risk losing that many accounts because You feel you are being wronged for something that is not entitled to you?
In summary:
It seems to me it would prove more prudent for you to get off the forums and go work on your character. It seems to me that you are tired of getting beat and decided to complain here instead of figuring out how to win a game.
Roll your sleeves up and get to work.
The paintings were EM event items though, so these would be affected, obviously if the majority of players wanted EM items to become shard bound then thats the way it needs to go.
I dont go to EM events as the lag and current exploits are shocking, but I do buy the painting etc that come up for my art gallery. Thats the only way I get them. I would be very disappointed if this was to stop.
Just deal with the lag and make sure you lock out the late comers, you know the 2/3/4th acct to slap the end boss and get a drop. Make it so you accrue points as you fight the spawn, just like the dynamic and dungeon spawns now, so its not just the SW throwers that get the drops.
So if you do get a drop you can keep or xfer and sell, do whatever you want, but make sure you lock out the multi clients late comers
Two wrongs don't make a right
EM events is a play style like IDOCs or crafting.
Nothing should be shard bound. Especially when they are making a new server that will take players from all shards.
Shard Bounding the EM drops means loosing 1/3 of subscriptions, it is as simple al that.
They are Trophies which are meant to show off like real life items, when we move shard we don't need them to be able to function at our new shard.
Yes, we can always buy another one from the next shard. BUT we already CANNOT even find full spell books or repair deeds on some shard. But you are expecting us to find someone selling a "Shard Bound" Artifact in years to come?
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
I voted No No. Don't shard bound anything.
I don't see the problem in promoting trade, and allowing collectors to collect.
I don't see the problem in high activity levels at events, in fact I see that as a positive. A lot of this is about players getting protective, and just wanting to up their own chances of gaining, by taking out other players who they feel should not be there.
I do see a problem with new/returning players on smaller shards not being able to get historic items they would like to get, or the prices going even further out of reach.
I do see a problem with pvpers transferring shards to take part in pvp events, and half their finely tuned suit not coming with them, then it costing plats on the new shard to rebuild it, it will completely put players off transferring for pvp events.
I often do events, just to sell to collectors, so I can buy more practical gear for my crafter, pvmers or pvpers. It's a good way to make gold for me.
It's just a win win.
On our shard, tons of players come from Atlantic for events, I'm sure there are some multboxers etc, but say there are 20 EM drops per event, my guild can often get say 7 of them, because we hit the event with say 30 players ourselves. A couple of items we keep, 1 often goes to our own rares collector for his museum - this keeps the history, and many get sold, which helps us gear characters to play the other game content we enjoy. We don't buy gold, so this helps us.
Goods flow all over to many shards, and that is ok, players can play where they want, and obtain items, and take them where they want, that is fine.
I'm not one of these players who is sentimental about deco, or where it ends up.
We consistently go to Atlantic, and just buy everything we need, and bring it back to Europa, and that is fine.
Yeah I respect that.
Just because I have no artistic or sentimental bone in my body, doesn't mean I don't appreciate it when I see others doing it.
You are very kind, My Lord...