If Luck Actually Works

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Comments

  • keven2002keven2002 Posts: 2,757
    Mordeed said:
    I agree that some more information about the increased chances with X amount of luck would be really helpful. I'm mostly doing chests with 1600 luck, but with clock bonus about 2600. If having over 4k gave a significant bonus  I would take some time out and work on my luck suit. If it negligible I wouldn't bother. 

    Do the luck potions you buy from the sovereign shop boost egg chances or are they just for event point items ? 
    To the best of my understanding, the Potion of Glorious Fortune boosts luck overall, and The Google Box agrees with my memory.


    This isn't true for getting mature eggs for at the very least chests or the matriarch; I think both of those were answered by the Devs and they said "Luck potions do not impact the odds there". I feel like it was the same for massive nests but I'm not as confident on that. 

    Pawain said:
    @ popps and @ keven2002  according to your logic, you should only gamble in empty Casinos.

    Is that what you are saying?

    The others do not affect YOUR drop.  That is what Popps has been asking for, he wants to take his cook to an event and have the same chance as everyone else at getting a drop.

    I happen to meet Stax on Atl when the Clydesdales came out.  That dude works for the pets, initially gets the rare colors, sells quick for crazy high price, then he can tame some more or use his gold to buy low right now and sell higher over time. He did the same with Eggs.  When he was doing nests and Matriarch, he made gates on 2nd floor Luna.

    I got a lot of high stat Clydes from him that were not very rare colors.  It takes a lot of dead big butt horses to get a nice color!

    When we all have the same chance to get a rare drop, that means, we have to do that content a lot of times to get that rare drop.
    Probably shouldn't surprise me, but none of what you said makes any sense at all lol. 

    First, I never used "my logic" to say anything should be empty or other players impact MY drop rate. 

    Second, clydesdale color spawn compared to getting a mature egg (at least from a nest where luck counts AKA what we are actually talking about) is NOT the same... luck doesn't impact color spawn for pets but does for getting a mature egg. You are comparing apples and hamburgers. 

    Third, you talk out of both sides of your mouth when in the post above you say "you have to do a lot of content to get the rare item" but then say in another post someone can log in and do the content for 5min and get the rare item (ie RNG)...so which is it? 

    I think you mixing 2 different (although related) things in this thread into the same thing. 1) Does luck actually work which would seemingly curb or reduce the "randomness" and 2) when going with no luck and strictly RNG how people who cheat (ie bot) can brute force things. You are mixing them together and somehow ended up talking about clydesdales... 

    The best perspective I can give everyone else on this topic (I think Pawain might be a lost cause lol) is to compare it to doing Krampus. Sure people can show up at Krampus when he spawns (doing no trade runs) and have "a rare chance" at getting a drop... but these are few and far between or people can do 3 trade runs (ie like wearing a luck suit) to get a drop (ie increase their chance at a drop). That is what I think most people are trying to understand... if we use a luck suit with X Y or Z luck is that like doing 3 trade runs and greatly increases our chances? And I definitely do not think the number would be low like 3 mature nests (ie 3 trade runs), but I do think that after doing so much nest digging that it should build into getting a mature egg... even if that number is like 200 at least people know eventually they will get it, unlike it is now where potentially there is a chance to be very unlucky and never get one.
  • PawainPawain Posts: 11,689
    edited January 5
    Yes @keven2002 some had a dragon the first day.  Some will never get one.

    At least I have been tossing a number out. 85 skirts 3 eggs.  How many skirts do you have?  What numbers can you provide?  We have no base number for calculations without luck involved.  How would any of us know what lucks adds. 

    Sorry you do not understand what the different levels of rare are in UO. It's a math program no matter which mechanics are involved.
    Every system ends with adding all the pieces up to determine your drop.  The devs give hints with the level of rare.  Dragons are not Uber rare luckily .

    RNG is that way. Want to see RNG go play on a craps table for hours.   The most common number ends the round.  A round can go for 1 more roll, or 15 minutes.
    Then you see some dude walk up and hit 3 field bets in a row and walk away.
    Best table game!

    I rarely sell pets, I could make another tamer to hold something.  

    I don't care about brute force.  I'm not making gold in UO, I play for fun. 


    Focus on what you can do, not what you can't.
  • Victim_Of_SiegeVictim_Of_Siege Posts: 2,597
    keven2002 said:
    Mordeed said:
    I agree that some more information about the increased chances with X amount of luck would be really helpful. I'm mostly doing chests with 1600 luck, but with clock bonus about 2600. If having over 4k gave a significant bonus  I would take some time out and work on my luck suit. If it negligible I wouldn't bother. 

    Do the luck potions you buy from the sovereign shop boost egg chances or are they just for event point items ? 
    To the best of my understanding, the Potion of Glorious Fortune boosts luck overall, and The Google Box agrees with my memory.


    This isn't true for getting mature eggs for at the very least chests or the matriarch; I think both of those were answered by the Devs and they said "Luck potions do not impact the odds there". I feel like it was the same for massive nests but I'm not as confident on that. 

    Pawain said:
    @ popps and @ keven2002  according to your logic, you should only gamble in empty Casinos.

    Is that what you are saying?

    The others do not affect YOUR drop.  That is what Popps has been asking for, he wants to take his cook to an event and have the same chance as everyone else at getting a drop.

    I happen to meet Stax on Atl when the Clydesdales came out.  That dude works for the pets, initially gets the rare colors, sells quick for crazy high price, then he can tame some more or use his gold to buy low right now and sell higher over time. He did the same with Eggs.  When he was doing nests and Matriarch, he made gates on 2nd floor Luna.

    I got a lot of high stat Clydes from him that were not very rare colors.  It takes a lot of dead big butt horses to get a nice color!

    When we all have the same chance to get a rare drop, that means, we have to do that content a lot of times to get that rare drop.
    Probably shouldn't surprise me, but none of what you said makes any sense at all lol. 

    First, I never used "my logic" to say anything should be empty or other players impact MY drop rate. 

    Second, clydesdale color spawn compared to getting a mature egg (at least from a nest where luck counts AKA what we are actually talking about) is NOT the same... luck doesn't impact color spawn for pets but does for getting a mature egg. You are comparing apples and hamburgers. 

    Third, you talk out of both sides of your mouth when in the post above you say "you have to do a lot of content to get the rare item" but then say in another post someone can log in and do the content for 5min and get the rare item (ie RNG)...so which is it? 

    I think you mixing 2 different (although related) things in this thread into the same thing. 1) Does luck actually work which would seemingly curb or reduce the "randomness" and 2) when going with no luck and strictly RNG how people who cheat (ie bot) can brute force things. You are mixing them together and somehow ended up talking about clydesdales... 

    The best perspective I can give everyone else on this topic (I think Pawain might be a lost cause lol) is to compare it to doing Krampus. Sure people can show up at Krampus when he spawns (doing no trade runs) and have "a rare chance" at getting a drop... but these are few and far between or people can do 3 trade runs (ie like wearing a luck suit) to get a drop (ie increase their chance at a drop). That is what I think most people are trying to understand... if we use a luck suit with X Y or Z luck is that like doing 3 trade runs and greatly increases our chances? And I definitely do not think the number would be low like 3 mature nests (ie 3 trade runs), but I do think that after doing so much nest digging that it should build into getting a mature egg... even if that number is like 200 at least people know eventually they will get it, unlike it is now where potentially there is a chance to be very unlucky and never get one.
    Not the first time Google (or I) was wrong. Looking at the description it does say that it gives a 50% binus to "Treasures of". I am curious though that if they did just boost overall luck when they first came out. I remember they gave out shard and Account bound "samples" of them back in the beginning and if those just boosted luck. be a good question for @Mariah and or @Kyronix
    A Goblin, a Gargoyle, and a Drow walk into a bar . . .

    Never be afraid to challenge the status quo

  • PawainPawain Posts: 11,689
    Ya they said the luck from the potion is not in other luck calculations.  Its different somehow. Also the fel luck bonus is a its own pool for some encounters.

    Maybe players who said certain pets had separate Mana pools were correct.
    Focus on what you can do, not what you can't.
  • keven2002keven2002 Posts: 2,757
    edited January 6
    Pawain said:
    Yes @ keven2002 some had a dragon the first day.  Some will never get one.

    At least I have been tossing a number out. 85 skirts 3 eggs.  How many skirts do you have?  What numbers can you provide?  We have no base number for calculations without luck involved.  How would any of us know what lucks adds. 

    Sorry you do not understand what the different levels of rare are in UO. It's a math program no matter which mechanics are involved.
    Every system ends with adding all the pieces up to determine your drop.  The devs give hints with the level of rare.  Dragons are not Uber rare luckily .

    RNG is that way. Want to see RNG go play on a craps table for hours.   The most common number ends the round.  A round can go for 1 more roll, or 15 minutes.
    Then you see some dude walk up and hit 3 field bets in a row and walk away.
    Best table game!

    I rarely sell pets, I could make another tamer to hold something.  

    I don't care about brute force.  I'm not making gold in UO, I play for fun. 


    I've already given my numbers in other threads and I'm at the point now where I've lost count of all the "not a mature egg" I've gotten for the event and have reached the point that I'm literally throwing every bag on the ground except for the ones with umbrascale drops....so I've done a lot and yet have no mature egg from the matriarch. I never got an obelisk from the last event after easily 500+ bags. 

    Funny how you act like you know what you are talking about though as you continue your troll attempts. Please enlighten me on the different levels of rare in UO since you are acting like you understand better than me so please share what "the math is" behind the different levels of rare... oh wait you don't have a clue either. Clown.

    Once again you aren't making the argument that you think you are. The main difference with UO RNG, which you continue to miss time and time again, is that it's a blackbox versus Craps is a known set of odds & probabilities before ever playing. There are 36 dice combinations in craps and exactly one way to roll a 2 and one way to roll a 12 which is 3% chance of rolling compared to rolling a 7 which has 6 ways and a 17% chance. I don't ever play Craps...and I just looked that up on Google but know that a 17% chance is way better than a 3% chance. So tell me Mr. "I know UO rare math" what the math is for getting a mature egg with and without luck.... which pretty much brings it all full circle.... you have no clue. You also have no clue if using 5k luck gives a way better chance (or barely any chance) at getting an egg compared to 0 luck. So instead of posting a bunch of nonsense about things you are clueless about, why don't you stick to decorating your house?

    If you don't care about players cheating and using a brute force approach, that's fine, then by all means don't feel obligated to comment on something you don't care about (especially when you are clueless about the topic).

    The only thing more random than UO RNG is the random shit you decide to bring up in your posts. SMH.
  • PawainPawain Posts: 11,689
    edited January 6
     :D  Cant win UO so come try to win something on me.  Ill help you learn UO next time I'm on Atlantic.  I may want more eggs before February. 

    Some items have the rarity written on them. It takes more time to get a more rare item because the spawn time is longer.  Rarity is based on time.  1 - 10

    Rarity on items (drops, pets) in UO goes from Extremely common to uber rare.  Maybe there is something higher than uber rare.  I dont know.  Guess what!  That is based on time also.  the devs have to determine how long they want you to play to get x prize.  They try to program that into the game.

    Maybe when you get over your anger issue from not getting an egg after unknown attempts. 

    I can teach you more about the hierarchy of rareness in games. Many have them.  It is what keeps player engaged.

    4 Obelisks in Mistas. 7 in NL.  Because I can put in the time.
    Focus on what you can do, not what you can't.
  • poppspopps Posts: 4,389
    Mordeed said:
    I agree that some more information about the increased chances with X amount of luck would be really helpful. I'm mostly doing chests with 1600 luck, but with clock bonus about 2600. If having over 4k gave a significant bonus  I would take some time out and work on my luck suit. If it negligible I wouldn't bother. 

    Do the luck potions you buy from the sovereign shop boost egg chances or are they just for event point items ? 

    Personally, I think that the bonus given by Luck should be "exponential" not "linear" at higher levels of Luck and particularly tied to the worn Luck but, in some capacity, also to the additional Luck from the Luck Statue and Luck Clock.

    This, because the higher the Luck worn, the more other significant and important properties necessary for fighting and survival need to be given up in order to maximize Luck and it is mostly the worn Luck that hurts making sacrificies for other properties that need to be given up in exchange but also considering that the additional Luck bonus from the Luck Statue and Luck Clock only lasts for 1 hour every 24 hours.

    So, in my opinion, the additional bonus from the Luck Statue and Luck Clock should indeed factor in but, not "as much" was the Luck bonus from actual, worn items.

    Also, there should be a way to make a differentiation between Warriors and Tamers or Spellcasters in general since, using a Luck suit hurts way more Warriors as compared to Tamers of Spellcasters... this difference, to my opinion, should factor in when then determining the actual advantages to either Warriors or Tamers/Spellcasters form worn Luck.
  • poppspopps Posts: 4,389
    Pawain said:
    @ popps and @ keven2002  according to your logic, you should only gamble in empty Casinos.

    Is that what you are saying?

    The others do not affect YOUR drop.  That is what Popps has been asking for, he wants to take his cook to an event and have the same chance as everyone else at getting a drop.

    I happen to meet Stax on Atl when the Clydesdales came out.  That dude works for the pets, initially gets the rare colors, sells quick for crazy high price, then he can tame some more or use his gold to buy low right now and sell higher over time. He did the same with Eggs.  When he was doing nests and Matriarch, he made gates on 2nd floor Luna.

    I got a lot of high stat Clydes from him that were not very rare colors.  It takes a lot of dead big butt horses to get a nice color!

    When we all have the same chance to get a rare drop, that means, we have to do that content a lot of times to get that rare drop.
    The others do not affect YOUR drop.

    I disagree. To my opinion, they do affect others' drop.

    How so ?

    Not of course in the chances for one to get a drop but, in the "value" that such a drop is going to retain in the game...

    If there is Bot-trains and 24/7 scripters who brute-force the RNG in order to get otherwise nigh to impossible to get rarer items, inevitably these items will get cheaper in the game because there will be a higher offer for them. Yet, for casual players who neither BOT-train nor 24/7 script their characters but only rely on the time that they can spend in the game with their sole character trying to get that particular hard to get item, these casual players might end up spending countless of their time, a whole lot of their time to get an item which, if and when they eventually get it, will have a much reduced value because of the BOT-trains and 24/7 scripted characters brute-forcing the RNG to get more of these hard to get items...

    Many of these casual players might even end up thinking "why bother" spending countless of their time trying to get these rare items if they can then purchase them for reduced prices due to their higher availability coming from BOT-trains and 24/7 scripted characters brute-forcing the RNG ?

    I am sorry but, to my opinion, there might be, in such a sense, an effect to others' drops.
  • keven2002keven2002 Posts: 2,757
    edited January 6
    Pawain said:
     :D  Cant win UO so come try to win something on me.  Ill help you learn UO next time I'm on Atlantic.  I may want more eggs before February. 

    Some items have the rarity written on them. It takes more time to get a more rare item because the spawn time is longer.  Rarity is based on time.  1 - 10

    Rarity on items (drops, pets) in UO goes from Extremely common to uber rare.  Maybe there is something higher than uber rare.  I dont know.  Guess what!  That is based on time also.  the devs have to determine how long they want you to play to get x prize.  They try to program that into the game.

    Maybe when you get over your anger issue from not getting an egg after unknown attempts. 

    I can teach you more about the hierarchy of rareness in games. Many have them.  It is what keeps player engaged.

    4 Obelisks in Mistas. 7 in NL.  Because I can put in the time.
    Blah blah blah... didn't give us the math or do anything other than some passive aggressive insults. Exactly as I thought. 

    Nobody is angry except you when anyone questions UO; I'm actually laughing at how completely ignorant you are and how much you dodge answering actual questions while trying to trigger people.... you can't even do that right lol. I know it's hard for you to stay on topic but nobody cares about how items with rarity numbers on them (ie Doom stealables) work...we are talking about mature eggs...try to keep up.

    You keep saying you are going to "teach me" so put up or shut up. This is what we have so far... Pawain says: "The math is simple it's about time... unless RNG hits then it's not...and this is how Doom stealables work...and this one guy that I have a crush on in the game collects horses with big butts and I like to decorate and I can kill stuff... DERRRR".  It's actually very fitting that you are trying to brag about "being good at" RNG which you have no actual control over..and you think it's a flex lol. Let me know how much gold you have in the game and what content you can solo. 

    @Pawain - What is the math behind mature eggs? Give us numbers professor. Otherwise it doesn't matter what you say... go back to talking about randomness. 
  • UrgeUrge Posts: 1,412
    popps said:


    I disagree. To my opinion, they do affect others' drop.

    How so ?

    Not of course in the chances for one to get a drop but, in the "value" that such a drop is going to retain in the game...

    Many of these casual players might even end up thinking "why bother" spending countless of their time trying to get these rare items if they can then purchase them for reduced prices due to their higher availability coming from BOT-trains and 24/7 scripted characters brute-forcing the RNG ?

    I am sorry but, to my opinion, there might be, in such a sense, an effect to others' drops.

    Just stop. 

    People crying like you were the reason they changed resources to random and ruined it for everyone forever. 

    Nobody likes the bots but there are people that play more and those people should get more. Same concept as a job. Work more get more money. You wanting some kind of EBT for UO. 
  • keven2002keven2002 Posts: 2,757
    Urge said:
    popps said:


    I disagree. To my opinion, they do affect others' drop.

    How so ?

    Not of course in the chances for one to get a drop but, in the "value" that such a drop is going to retain in the game...

    Many of these casual players might even end up thinking "why bother" spending countless of their time trying to get these rare items if they can then purchase them for reduced prices due to their higher availability coming from BOT-trains and 24/7 scripted characters brute-forcing the RNG ?

    I am sorry but, to my opinion, there might be, in such a sense, an effect to others' drops.

    Just stop. 

    People crying like you were the reason they changed resources to random and ruined it for everyone forever. 

    Nobody likes the bots but there are people that play more and those people should get more. Same concept as a job. Work more get more money. You wanting some kind of EBT for UO. 
    He seems to be arguing both sides of the coin now. Mature eggs should be easy enough for him to get but also should "retain their value" so that he can make money. 

    I 100% agree with you that if you work more you should get more... that's why I don't love the RNG piece of mature eggs without some sort of eventual possibility of knowing you will get one. I think the way the Devs have Doom on Prod would make sense... still somewhat blackbox without knowing when exactly you will get the item but you do know that eventually it will be forced. The other route would be to handle it like they did on NL where you get a point for each world boss (ie massive nest / matriarch) and at 200 points you can claim a reward. Again both of these lend themselves to putting in more time/effort and eventually being rewarded, as opposed to putting in lots of time and effort and potentially never getting anything. 
  • PawainPawain Posts: 11,689
    @popps - I want to sell the Mature eggs, I them to be rare so they hold value.

    @popps ; - making them less rare will allow everyone to have one!

    Which popps are you?

    No matter what you think, you have the same chance to get an egg as I did with a guy who casts a few Blade spirits.  Every time you do the content.
    Focus on what you can do, not what you can't.
  • UrgeUrge Posts: 1,412
    keven2002 said:

    He seems to be arguing both sides of the coin now. Mature eggs should be easy enough for him to get but also should "retain their value" so that he can make money. 

    I 100% agree with you that if you work more you should get more... that's why I don't love the RNG piece of mature eggs without some sort of eventual possibility of knowing you will get one. I think the way the Devs have Doom on Prod would make sense... still somewhat blackbox without knowing when exactly you will get the item but you do know that eventually it will be forced. The other route would be to handle it like they did on NL where you get a point for each world boss (ie massive nest / matriarch) and at 200 points you can claim a reward. Again both of these lend themselves to putting in more time/effort and eventually being rewarded, as opposed to putting in lots of time and effort and potentially never getting anything. 

    I don't have any interest in eggs or dragons or whatever but i REALLY want him to shush up before everything is screwed up for all of us. 
  • poppspopps Posts: 4,389
    edited January 6
    Urge said:
    popps said:


    I disagree. To my opinion, they do affect others' drop.

    How so ?

    Not of course in the chances for one to get a drop but, in the "value" that such a drop is going to retain in the game...

    Many of these casual players might even end up thinking "why bother" spending countless of their time trying to get these rare items if they can then purchase them for reduced prices due to their higher availability coming from BOT-trains and 24/7 scripted characters brute-forcing the RNG ?

    I am sorry but, to my opinion, there might be, in such a sense, an effect to others' drops.

    Just stop. 

    People crying like you were the reason they changed resources to random and ruined it for everyone forever. 

    Nobody likes the bots but there are people that play more and those people should get more. Same concept as a job. Work more get more money. You wanting some kind of EBT for UO. 

    I beg your pardon ?

    There is plenty people on the planet who works hard, extremely hard and yet makes nothing compared to what some other people, a very tiny minority, makes in 5 minutes of their time...

    There is plenty of works out there that are extremely hard to do and, yet, yield very very little as compared to other work that is way less hard to work and yet yields a lot more.

    Hard work and making more money, as I see it, have nothing to do with one another.

    Going back to UO, to my opinion, botters and scripters make gameplay for casual players pointless, as I tried to explain, because it devalues their time spent in the game to get those items which botters and scripters get easily, without any significant investment of their time in the game, IMHO.
  • Victim_Of_SiegeVictim_Of_Siege Posts: 2,597
    The unspoken power dynamics of Calendly
    A Goblin, a Gargoyle, and a Drow walk into a bar . . .

    Never be afraid to challenge the status quo

  • poppspopps Posts: 4,389
    edited January 6
    keven2002 said:
    Urge said:
    popps said:


    I disagree. To my opinion, they do affect others' drop.

    How so ?

    Not of course in the chances for one to get a drop but, in the "value" that such a drop is going to retain in the game...

    Many of these casual players might even end up thinking "why bother" spending countless of their time trying to get these rare items if they can then purchase them for reduced prices due to their higher availability coming from BOT-trains and 24/7 scripted characters brute-forcing the RNG ?

    I am sorry but, to my opinion, there might be, in such a sense, an effect to others' drops.

    Just stop. 

    People crying like you were the reason they changed resources to random and ruined it for everyone forever. 

    Nobody likes the bots but there are people that play more and those people should get more. Same concept as a job. Work more get more money. You wanting some kind of EBT for UO. 
    He seems to be arguing both sides of the coin now. Mature eggs should be easy enough for him to get but also should "retain their value" so that he can make money. 

    I 100% agree with you that if you work more you should get more... that's why I don't love the RNG piece of mature eggs without some sort of eventual possibility of knowing you will get one. I think the way the Devs have Doom on Prod would make sense... still somewhat blackbox without knowing when exactly you will get the item but you do know that eventually it will be forced. The other route would be to handle it like they did on NL where you get a point for each world boss (ie massive nest / matriarch) and at 200 points you can claim a reward. Again both of these lend themselves to putting in more time/effort and eventually being rewarded, as opposed to putting in lots of time and effort and potentially never getting anything. 

    Mature eggs should be easy enough for him to get but also should "retain their value" so that he can make money. 

    Never meant such a thing...

    I said something much different...

    When casual players put countless of their time (not botting or scripting) trying to get a rare item, and then botters and scripters get them a go-go because they "brute-force" the RNG, because of the larger offer of these items, their value inevitably drops... YET, for those casual players who do not bot nor script, it still cost them countless of their time to get them... but since the value gets lower and lower due to the botters and scripters, eventually the casual players not botting and not scripting, having a hard time to get those items even when investing countless of their time in the game trying, start realizing that they are better off "buying" those items from the botters and scripters rather then keep spending countless of their time in the game trying to get them on their own...

    And what does this bring the game to ?

    To the point where casual gamers not botting nor scripting loose interest in playing the game when more then often they are better off buying items from botters and scripters rather then getting them on their own, playing the game...

    The current status of things is bad for the game, to my opinion, it looses players to the game.

    This is the point that I was trying to highlight.
  • AhuaAhua Posts: 114
    Yeap pet building and deco is where its at. I still do some maps but just for fun, no expectations.

    Just buy an egg lol... I traded one for training time on a few pets. Even at 500 mill+ its worth it if you like that kind of pet. 

    My numbers are lots of dungeons to buy maps, 200 matriarch and over 100 massive nests, 200 grand.

    0 eggs, about 150 kilts&skirts, 0 trees of effigies, 4-500 deco eggs only from maps (none from matriarch or other).

    I'm not digging the maps so I guess my luck is irrelevant.

    Maybe an egg dropped but my friend didn't tell me? I don't mind either way... I'm pretty sure he would have celebrated openly, as the deal was first egg goes to you.

    Its much easier to just buy it. If you just want a drop to sell it, there's better ways to make money.

    Its like the rare clydes, they say uber rare, but its just because there is no actual adjective to describe how rare they actually are, uber is clearly not enough.

    10+ primatic totems down and only got bronze and silver ones... not even a single rareish one so yeah, not even a common blue. Consider it might be .000001% chance, maybe I'm not even exaggerating. 
  • poppspopps Posts: 4,389
    Ahua said:
    Yeap pet building and deco is where its at. I still do some maps but just for fun, no expectations.

    Just buy an egg lol... I traded one for training time on a few pets. Even at 500 mill+ its worth it if you like that kind of pet. 

    My numbers are lots of dungeons to buy maps, 200 matriarch and over 100 massive nests, 200 grand.

    0 eggs, about 150 kilts&skirts, 0 trees of effigies, 4-500 deco eggs only from maps (none from matriarch or other).

    I'm not digging the maps so I guess my luck is irrelevant.

    Maybe an egg dropped but my friend didn't tell me? I don't mind either way... I'm pretty sure he would have celebrated openly, as the deal was first egg goes to you.

    Its much easier to just buy it. If you just want a drop to sell it, there's better ways to make money.

    Its like the rare clydes, they say uber rare, but its just because there is no actual adjective to describe how rare they actually are, uber is clearly not enough.

    10+ primatic totems down and only got bronze and silver ones... not even a single rareish one so yeah, not even a common blue. Consider it might be .000001% chance, maybe I'm not even exaggerating. 
    Just buy an egg lol... I traded one for training time on a few pets. Even at 500 mill+ its worth it if you like that kind of pet. 

    On Atlantic, currently, I have seen them on General Chat being sold and bought for 300 millions...

    Think of a casual player not scripting nor botting trying over countless upon countless hours, days, weeks, months of trying to get one... I would not be surprised that some casual players neither botting nor scripting might think to be better off buying one, rather then trying to get one wasting countless of their time in the effort...

    And I imagine that, as botters and scripters keep getting more of these eggs by "brute-forcing" the RNG, their price will further drop thus making it even more pointless for casual players who do not BOT nor script, to try to get one off of their time in the game... to my opinion, it makes more sense to buy it rather then waste countless time trying to get one on one's own...

    To my viewing, the game is increasingly becoming pointless to be played by non botters and non scripters since items get devalued by them to the point that casual players who do not bot nor script might find no reason to get these items on their own investing countless of their time in the effort, but more effective to buy these items, especially when devalued, by botters and scripters.
  • GrimbeardGrimbeard Posts: 3,388
    popps said:
    Ahua said:
    Yeap pet building and deco is where its at. I still do some maps but just for fun, no expectations.

    Just buy an egg lol... I traded one for training time on a few pets. Even at 500 mill+ its worth it if you like that kind of pet. 

    My numbers are lots of dungeons to buy maps, 200 matriarch and over 100 massive nests, 200 grand.

    0 eggs, about 150 kilts&skirts, 0 trees of effigies, 4-500 deco eggs only from maps (none from matriarch or other).

    I'm not digging the maps so I guess my luck is irrelevant.

    Maybe an egg dropped but my friend didn't tell me? I don't mind either way... I'm pretty sure he would have celebrated openly, as the deal was first egg goes to you.

    Its much easier to just buy it. If you just want a drop to sell it, there's better ways to make money.

    Its like the rare clydes, they say uber rare, but its just because there is no actual adjective to describe how rare they actually are, uber is clearly not enough.

    10+ primatic totems down and only got bronze and silver ones... not even a single rareish one so yeah, not even a common blue. Consider it might be .000001% chance, maybe I'm not even exaggerating. 
    Just buy an egg lol... I traded one for training time on a few pets. Even at 500 mill+ its worth it if you like that kind of pet. 

    On Atlantic, currently, I have seen them on General Chat being sold and bought for 300 millions...

    Think of a casual player not scripting nor botting trying over countless upon countless hours, days, weeks, months of trying to get one... I would not be surprised that some casual players neither botting nor scripting might think to be better off buying one, rather then trying to get one wasting countless of their time in the effort...

    And I imagine that, as botters and scripters keep getting more of these eggs by "brute-forcing" the RNG, their price will further drop thus making it even more pointless for casual players who do not BOT nor script, to try to get one off of their time in the game... to my opinion, it makes more sense to buy it rather then waste countless time trying to get one on one's own...

    To my viewing, the game is increasingly becoming pointless to be played by non botters and non scripters since items get devalued by them to the point that casual players who do not bot nor script might find no reason to get these items on their own investing countless of their time in the effort, but more effective to buy these items, especially when devalued, by botters and scripters.
    Like I said you should have easily earned 300 by now even selling drops for a million each 
  • RorschachRorschach Posts: 566Moderator
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  • keven2002keven2002 Posts: 2,757
    edited January 6
    popps said:
    I said something much different...

    When casual players put countless of their time (not botting or scripting) trying to get a rare item, and then botters and scripters get them a go-go because they "brute-force" the RNG, because of the larger offer of these items, their value inevitably drops... YET, for those casual players who do not bot nor script, it still cost them countless of their time to get them... but since the value gets lower and lower due to the botters and scripters, eventually the casual players not botting and not scripting, having a hard time to get those items even when investing countless of their time in the game trying, start realizing that they are better off "buying" those items from the botters and scripters rather then keep spending countless of their time in the game trying to get them on their own...

    And what does this bring the game to ?

    To the point where casual gamers not botting nor scripting loose interest in playing the game when more then often they are better off buying items from botters and scripters rather then getting them on their own, playing the game...

    The current status of things is bad for the game, to my opinion, it looses players to the game.

    This is the point that I was trying to highlight.

    Your argument is all over the place.

    You keep saying "the value gets less" and the only thing I can attribute that to is gold (which you would be correct in saying this). The only possible reason anyone would care about "retaining value" is to sell said item for a good return on their time.

    Look, I get it... you want to make the absolute most gold you can with the absolute least effort possible, but what you always fail to realize is that if the Devs make something so easy to get (with minimal effort) there is going to be a very large supply of said item. It's a very simply Supply vs Demand relationship; the great supply (given how easy it is to get) will eventually erode demand and hence the value (people won't pay as much). You are literally looking to control the supply/demand relationship which only works if you have a monopoly. 

    What you fail to realize (and others have mentioned) is that at some point your time becomes more valuable than said item and things start to become opportunity cost; every person is different. Personally I do not like gathering imbuing ingredients bc that is boring to me so I actually love the fact that I can buy them for a decent price (they are abundant). Maybe you should focus on dragon's blood (instead of mature eggs) for the time being because that's more like what you are asking for. Dragon's blood was dirt cheap up until this event and now people are selling 10 for like 500k+... it's super easy to get and all you need to do is skin a dragon to get like 10 at a time.

    You are fighting a losing battle asking that the mature eggs become easier to get but also asking they "retain their value" and honestly comes off as either greedy or lazy (or maybe both); I don't have sympathy for someone who is complaining an event is "too hard" or "unfair" simply because they cannot cash in on it and that is exactly what it sounds like you are trying to do. Otherwise, you'd be happy to get a mature egg regardless of the "value" because you finally got what you were working towards.
  • MariahMariah Posts: 3,675Moderator
    I feel this conversation is now simply going around in circles with no relevance. I do not know the actual figures, but theoretically,
    if zero luck gives you a 0.1% chance of a mature egg
    and if 1000 luck improves that chance to 1.0%
    raising 0.1 for each additional 100 luck
    then even with 5k luck, you would still only have 5% chance - and if your real life luck is anything like mine.
    (example failing a 25% chance to imbue 10 times)
    you're still not going to get that mature egg. I haven't.

    Can I lock this now?
  • Victim_Of_SiegeVictim_Of_Siege Posts: 2,597
    edited January 7
    Mariah said:
    I feel this conversation is now simply going around in circles with no relevance. I do not know the actual figures, but theoretically,
    if zero luck gives you a 0.1% chance of a mature egg
    and if 1000 luck improves that chance to 1.0%
    raising 0.1 for each additional 100 luck
    then even with 5k luck, you would still only have 5% chance - and if your real life luck is anything like mine.
    (example failing a 25% chance to imbue 10 times)
    you're still not going to get that mature egg. I haven't.

    Can I lock this now?

    I would, I feel that any responses from here will just be vitriolic in nature and serve no purpose. Also, Luck is a fickle and unknown beast in UO, so discussing it is always futile in my opinion.
    A Goblin, a Gargoyle, and a Drow walk into a bar . . .

    Never be afraid to challenge the status quo

This discussion has been closed.