An imbuing question to expert crafters...
I imbued an exceptionally crafted Gnarled Staff after applying a Whetstone (so 600 max imbuing weight) with the following properties :
- 62 Hit Mana Leech (weight 110)
- 62 Hit Life Leech (weight 110)
- 50 Hit Lower Defense (weight 130)
- 50 Hit Lightning (weight 140)
- 30 Swing Speed Increase (weight 110)
Total imbuing weight 600/600
The Hit Mana Leech and Hit Life Leech were 62 each, infact, I imbued last the Hit Life Leech and the imbuing gump displayed that the chance to imbue was about 16% and that the total weight would be 600 out of 600 and I failed many times before succeeding.
Then, after POF, I used a Forged Artifact charge to enhance with ASH to add 10% Swing Speed Increase for a total of 40% SSI , 20% Lower Requirements and 75% Lower Weight.
After the enhancing, I did get the 40% SSI, 20% Lower Requirements and 75% Lower Weight but, the Hit Mana Leech dropped to 56% from the 62% I had imbued and also the Hit Life Leech dropped to 56% from the 62% I had imbued.
What gives ?
Can anyone give a rational explaination to this or did I hit a bug ?
Should the order of imbuing matter, I Imbued in this order...
1st - 50% Hit Lightining (140 weight)
2nd - 50% Hit Lower Defense (130 weight)
3rd - I wanted to imbue the 62% Hit Mana Leech but, I am not sure why, the imbuing gump, when increasing the percentage in small increments would not let me reach 62% but only 61% so, since this odd thing happened before to me when imbuing, I went with imbuing here 30% Swing Speed Increase as before the Hit Mana Leech (110 weight)
4th - 62% Hit Mana Leech (110 weight) as I mentioned, when imbuing this "after" having imbued the 30% SSI, I was now able to reach 62% Hit Mana Leech as I wanted as compared to "before" imbuing SSI where I could only reach 61% Hit Mana Leech (go figure why...)
5th - 62% Hit Life Leech and, as I mentioned, the imbuing gump showed when imbuing this that I would reach 600/600 weight and I had a chance of roughly 16% (perhaps 16.2% ?) infact, I failed many times before succeeding, with loss of imbuing mats.
Does anyone know why, when trying to imbue the Hit Mana Leech or Hit Life Leech "before" SSI I could only get up t 61% and, instead, when doing it "after" having imbued SSI I could indeed select on the imbuing gump 62% ? Why is that ?
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Comments
https://uo.com/wiki/ultima-online-wiki/skills/imbuing/#restrict
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
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https://uo.com/wiki/ultima-online-wiki/skills/imbuing/#restrict
I know you are gonna point out, you did imbue SS first and only enhanced more SS after u did imbue leech properties.. same result.. it's an imbued items u did enhance with more SS.
PS: let's not play dumb please, thx!.. it's black on white.. "will cause the leech intensity to drop"
PS2: even if Mariah fix the "imbuing SS" for ADDING SS.. it wouldn't change anything for you.. u'd still lose that forged hammer charge.. cuz u clearly havn't read the restriction first on the wiki.. took me 3 min to find your problem.. as someone who NEVER imbued.. I was still leveling my imbuer before giving up on BS.
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
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Now he's coming back at you for the 61%
Good luck on that. (cuz logicly in this process it's the opposite, faster weapons have higher % potential leech)
PS: just change the "formulation" for "add".. you're going to be "do not drink" resistant proof.
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
-UO official forums, brought to you by BoardSword studio
You're telling him faster weapon have lower leech.
Edit: like I never imbue but from what I'm seeing here.. if the 61% is true it's the opposite.
I thought his leech properties went from 62 to 56 for math reason (formula; link to the same "excel SS square")
if u do 38 dmg per second instead of 36 (random numbers) since the leech is bound to that.. u can assume, at the end; his 62% leech on a 30% SS is the same as a 56% on a 40%
PS: I never imbued.. only assumption.
I was not butthurt.
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
-UO official forums, brought to you by BoardSword studio
Edit: here.. pretty sure you gained 6% more damage per second on the raw numbers from the weapon itself when u added that 10% SSI. Wich would explain the 6% lost in your properties.. assuming what everyone saying is correct.. I still have no idea of what i'm talking about.
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
-UO official forums, brought to you by BoardSword studio
@popps make an effort tho, her wording is confusing but 100% accurate.. meanwhile pretty sure my assumption are correct.. if u were leeching 84 mana per minutes at 62%/30% pretty sure (only consider the weapon) at 56%/40% u still leeching 84 mana u still dealing 6% more dmg.
Overall what i'm saying is if u ain't cappin that attack speed u did not lose your charge.
If u do cap it and didn't needed that extra 10% SSI, u've just lost 6% leeches and your charge.
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
-UO official forums, brought to you by BoardSword studio
reading between the vast wall of crap, which of course i didnt Thats what he wants
Popps is wrong. Wont accept it and the game needs to change to meet his requirements. As per normal
its a knarled staff. Not a cure for worlf hunger. Who cres
Leech Cap is directly tied to Swing Speed. Its really that simple.
Deathforged Claymore at 60 SSI 150 Dex = 9 ticks per swing (2.25s) 100% Leech Cap
Double Axe at 60 SSI 150 Dex = 5 ticks per swing (1.25s) 56% Leech Cap
Its balancing.
https://www.knuckleheads.dk/tools/ssi
PS: it does not address the 61% leech cap before adding 30% SSI for the useless 62%
Edit: let's agree on bad balancing.. still blows my mind 2hander got the same hardcap speed as 1 hander.. this is GENIUS!
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
-UO official forums, brought to you by BoardSword studio
if what he said is true.. (just look the knuckle link.. it's stam not dex)
u were wasting great success (lol) imbuing your staff to 62%
Since it has the same base speed as a dbl axe.. he's saying it's cap at 56% anyway! (it does math if 2.25 is 100% that 1.25 is 56.xx%)
It's really easy to cap the speed on that thing (refer to the link)
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
-UO official forums, brought to you by BoardSword studio
2. Why do you need SSI on the weapon? Bad suit?
Or you thought it was a bow.
3. I knew it was a popps post from the title.
4. Now start over with 100% elemental blanks.
This thing would Concuss harder than any Armor Ignore on bosses like the Dark Father.
Edit: abort, i've just read the changes.. before it used to hit HARD on dumber mobs.. now it mainly helps to empty mobs mana pool faster.
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
-UO official forums, brought to you by BoardSword studio
Hmm... perhaps someone who is a Macer and wants to use the specials Concussion Blow and Force of Nature or maybe just experiment with new things in the game ?
you seem to yet again think everyone’s purpose is to serve you
for once just try to do something for yourself
at this stage the last thing you should be worried about is materials
How do they compare vs AI and DS?
Finish what you say you started.
Learn the game mechanics and use knuckleheads it would have shown the max amounts and you could have saved void orbs by adding the leeches first.
If you can't come up with a suit that gives you the max speed, you should be penalized.
The only groups that need SSI on their weapons are archers and throwers. And they suffer from low leeches.
What is your goal in posting these type questions where you get the answer, then argue about the mechanics?
Would be nice if you learn how to do what you want, then do it, start over, that is a horrible weapon to waste time and resources on. How many players use that weapon? There is a reason they do not use it.
So today we learned that popps made a wooden weapon so he could enhance with Ash.
If your goal us to try different specials, you would want to compare them without other properties so you can see what the special does without other things involved.
I am here to inform you that lots of time was wasted by you today. Should have been on the beach in Cabo like I am this week.
Look at this @popps to understand what Mariah said:
(yes in your case/example it added confusion saying:"faster weapon have lower leech" cuz of the 61% hardcap you experienced or like the fact it saying imbuing/imbue and NOT enhancing on the wiki.. but let's not play dumb pls and look:)
base on this formula:
My question is.. did u confuse 81% for 61% hardcap at 0% SSI?
What is blowing my mind right now is you ignore stuff like chumbo said.. he's saying your weapon at 40% SSI is cap at 56% (when in fact here they show 58%; 3.25 base speed)
Knowing that why are you crying about your 62%??
Plus you did enhance an imbued items.. you clever enough to know imbued items has different rules set.. like PoF.. or that phrase in Mariah guide: "will cause the leech intensity to drop"
Right u did enhanced and it's saying imbued.. but let's not play dumb (ignoring all the rest) what I or Mariah pointed out.
As for Paiwan.. look at the maximum intensity on weapon.. he's telling you:" you can cap that gnarled staff attack speed real easy with high stam and getting SSI on something else than your weapon.. using knucklehead"
Refer to the max intensity graph, if you wonder why.
You doing tunnel vision on the stupidest thing "imbuing more SSI will cause your..."
PS: i'd appreciate if u double check if that 61% was in fact a 81% before you add SSI.
Other than that people like chumbo and paiwan do not understand why u'd want that 62% leech 30% SSI gnarled staff.. for obvious reason (all the explanation needed has been provided to you.. l'd say even more than what was required.).
PS2: once more, i'd REALLY appreciate u dbl checking that 61% for 0 SSI hardcap.
Have a good one.
Edit: as for the "bug" question.. I'll point the obvious just in case.. like everyone here been saying:"it's working as intended, you just need to learn how it work"
Also:
He's not using the same tactic you are.. weasel stuff.. he did mention enhancing in his very well detailed post.. he ain't changing the go post like u would do.
re-read the OP. thx!
I just want to point out this comment:
sry, but it was way too funny ^^
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
-UO official forums, brought to you by BoardSword studio
I hate they change the special move, but it still look like a sexy niche weapon for defensive sampire.
A mobs like the dark father, once his mana pool was depleted would be WAYYY easier, he would stop doing double oath for example.. wich was the only way he could kill a sappire back in 2004.
It was before they change oath (can now be resisted with resist spell) or they add imbuing.
Plus that stun every 12th hit on lower magic resist, pretty sure u can find a good niche use for that.
Dead we dealing no dmg. The Gnarled Staff looks like a solid niche defensive weapon..
The question is.. what content cuz u know.. OP gear vs weak bosses.
Power Creep is a thing that only keep getting worst.. like that DF example.. 20+ yrs ago the only way he could kill a good solo sappire was casting two oath back to back. The dev make the oath easy to resist with resist spell on top of adding imbuing.. I won't even consider all those Best In Slots items from heretic events.. totally broken stuff.. 0 sandbox balance.
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
-UO official forums, brought to you by BoardSword studio