Gives me NO incentive to log in

JackFlashUkJackFlashUk Posts: 1,107
edited June 20 in General Discussions
I have been reading that sampires and other non crafting combat players are just waiting for a crafter to break down doors?

are these just the bot trains waiting to chase each other around and contribute nothing?

Why aren't players going around to get materials for the crafters?

I have more resources than I will even need on Europa/Legends and Atl and this gives me NO incentive to log in a partake

Just selfish greed

Waiting for hours for the doors to open?

Disgrace

Sounds like Ararat to me, all waiting and not getting keys

I shall continue with Star Citizen I think 

This sound like a load of crap, sorry Devs, it seems that players are letting you down here

memememememememeememememememememe and me


Comments

  • JackFlashUkJackFlashUk Posts: 1,107
    if I do decide to log in I will have my crafter there waiting for deposits to be made so I can make the required bombs, or whatever they are, failing that I will just sit there as well
  • GrimbeardGrimbeard Posts: 3,016
    Popps? 
  • PawainPawain Posts: 10,986
    They even wait on Atlantic.  I was there around midnight. Lots of players almost EM event numbers.

    A few players did bring bombs, 4 set up catapults,  but they did not realize how many catapult shots it took, so they all ran out at 50%. 

    They went out and made more kits and got the gate open.

    Did any of you play Khaldun?

    Did yall wait for someone to make your weapons, books, and pet treats?  You could do no damage with normal gear.

    Focus on what you can do, not what you can't.
  • PawainPawain Posts: 10,986
    if I do decide to log in I will have my crafter there waiting for deposits to be made so I can make the required bombs, or whatever they are, failing that I will just sit there as well
    If no one else will make the stuff.  Heck ya, do that.
    Focus on what you can do, not what you can't.
  • LilyGraceLilyGrace Posts: 1,054
    if I do decide to log in I will have my crafter there waiting for deposits to be made so I can make the required bombs, or whatever they are, failing that I will just sit there as well
    After soloing taking the walls out a handful of times, I offered in chat that it would be great if players could donate a few of x y z resources so I could build more kits. Nothing but crickets from anyone that ran in to fight. Including zero response from the player I freely gave kegs of explosives to so he could get in on the drops you get for blowing up the walls. Bummer 

    In addition, I’m having very little luck at finding resources in the chests jewel pouches. In fact this morning I’m having trouble finding any jewel pouches at all. 

    Now I’m finding myself competing for chests with a player pulling a train of characters that’s fighting spawn and snagging chests at the same time. No need to open chests safely, just stand right next to them and take the hits from multiple traps. 

    It takes a lot to discourage me when it comes to hopping back in and playing UO again during these events. I think the team did a great job with this event creativity speaking. 

    That said, I play a pretty pure rogue skill wise. I always have loved my stealthy rogues. My build can’t compete with these fighter/ halfassed rogues. And I for sure can’t compete with a player pulling a train of four characters at once. 

    Imo there hasn’t been enough done through game mechanics that insures rogues aren’t infringed upon when using their class skills to go after content meant for them.  

    Lastly, if you come here to talk about it, make suggestions and discuss possible changes or ways to make improvements, or even just bounce ideas around, you get trolled by douchebags like McDoogle. He doesn’t offer anything of value. He just drifts into almost every thread and needles other posters. Including this one with his lame Popps response. 

    There are too many other ways for me to be creative and enjoy my leisure time than to waste it on this. I’m over it at this point. 


  • GrimbeardGrimbeard Posts: 3,016
    LilyGrace said:
    if I do decide to log in I will have my crafter there waiting for deposits to be made so I can make the required bombs, or whatever they are, failing that I will just sit there as well
    After soloing taking the walls out a handful of times, I offered in chat that it would be great if players could donate a few of x y z resources so I could build more kits. Nothing but crickets from anyone that ran in to fight. Including zero response from the player I freely gave kegs of explosives to so he could get in on the drops you get for blowing up the walls. Bummer 

    In addition, I’m having very little luck at finding resources in the chests jewel pouches. In fact this morning I’m having trouble finding any jewel pouches at all. 

    Now I’m finding myself competing for chests with a player pulling a train of characters that’s fighting spawn and snagging chests at the same time. No need to open chests safely, just stand right next to them and take the hits from multiple traps. 

    It takes a lot to discourage me when it comes to hopping back in and playing UO again during these events. I think the team did a great job with this event creativity speaking. 

    That said, I play a pretty pure rogue skill wise. I always have loved my stealthy rogues. My build can’t compete with these fighter/ halfassed rogues. And I for sure can’t compete with a player pulling a train of four characters at once. 

    Imo there hasn’t been enough done through game mechanics that insures rogues aren’t infringed upon when using their class skills to go after content meant for them.  

    Lastly, if you come here to talk about it, make suggestions and discuss possible changes or ways to make improvements, or even just bounce ideas around, you get trolled by douchebags like McDoogle. He doesn’t offer anything of value. He just drifts into almost every thread and needles other posters. Including this one with his lame Popps response. 

    There are too many other ways for me to be creative and enjoy my leisure time than to waste it on this. I’m over it at this point. 


    It would be cool to let rouges and ninja stealth in through the walls 
  • mismis Posts: 388
    edited June 20
    @JackFlashUk I would like to respond to your title.

    I'm going to tell you something for you, but I'm making it public.

    I made a publication based on some facts that happen, which is what you say about hours waiting at the door.

    The purpose of that post was really to suggest a change for a possible future problem that would happen in the medium to long term of the event, not exclusively in less populated shards.

    To modify or create alternatives to gates, such as:

    • That ingredients could be purchased from an NPC
    • Accept other types of gate breaking, such as alchemist blast potions.
    • Create a timer that after for example 1 hour without receiving explosions, it could be broken down by other options, such as weapon strikes, magic attacks, explosion potions, etc...

    This was the real and true goal of this release. But the publication was distorted because some people did not see what I saw was going to happen and will very likely happen if things don't change. It was a thought for the good of all, so that everyone could be happy with the event.

    I wanted to resist not saying this publicly until I saw a change from the developers, but you have to be grateful, I'll sum it up very simply:

    The event looks great. It's the best I've ever played.

    But I will not be completely satisfied until I see a majority feeling on this issue, the doors.

    So, the biggest incentive you can have is, the joy that you can be helping others, no matter how it is, let's not judge if the other person does less, does more, let's put that aside, let's focus on what we can do for others.

    I don't know you, I've never played with you, but I'm certain, from what I read here, that you have a LOT to contribute.

    Be truly proud to be able to serve others in the way you do best.

    ‘The cards have already been revealed’ I'm sorry if the past day might have made someone feel bad, but sometimes, certain circumstances force me to roleplay being hard on some people.

    And I add, I have nothing against any of the people I discussed, on the contrary, I thank you all without exception, because we all form this great universe that is Ultima Online.

    I share some of the images of this GREAT GAME:



    The True Avatar looked JackFlashUk in the eye and said “Get up, gather all the explosives you can and come and restore order, Sosaria needs you”.


  • PawainPawain Posts: 10,986
    edited June 20
    Catapult launchers get drops.  Even after the gate is open. You don't have to open the event just to help others. You get rewarded!
    Like I have said a few times, I have had to leave the Catapult because I was too full of Drops and rubble.
    Focus on what you can do, not what you can't.
  • RadstRadst Posts: 119

    So I asked AI: who are considered the more important customers in online games: is it the 24/7 gamers or the casual/normal people who have work/life?







    In conclusion:

    1. People with huge forum post-count dont represent real opinion
    2. Bots are crying that they cant profit 24/7

    This event is working great: LET THEM WAIT -- GO MINE SOME ROCKS

    :D

  • PawainPawain Posts: 10,986
    1. People with huge forum post-count dont represent real opinion

    Look at my eyes when you talk to me, not my numbers!
    Focus on what you can do, not what you can't.
  • GrimbeardGrimbeard Posts: 3,016
     the entitlement is sickening 
  • poppspopps Posts: 4,177
    LilyGrace said:
    if I do decide to log in I will have my crafter there waiting for deposits to be made so I can make the required bombs, or whatever they are, failing that I will just sit there as well
    After soloing taking the walls out a handful of times, I offered in chat that it would be great if players could donate a few of x y z resources so I could build more kits. Nothing but crickets from anyone that ran in to fight. Including zero response from the player I freely gave kegs of explosives to so he could get in on the drops you get for blowing up the walls. Bummer 

    In addition, I’m having very little luck at finding resources in the chests jewel pouches. In fact this morning I’m having trouble finding any jewel pouches at all. 

    Now I’m finding myself competing for chests with a player pulling a train of characters that’s fighting spawn and snagging chests at the same time. No need to open chests safely, just stand right next to them and take the hits from multiple traps. 

    It takes a lot to discourage me when it comes to hopping back in and playing UO again during these events. I think the team did a great job with this event creativity speaking. 

    That said, I play a pretty pure rogue skill wise. I always have loved my stealthy rogues. My build can’t compete with these fighter/ halfassed rogues. And I for sure can’t compete with a player pulling a train of four characters at once. 

    Imo there hasn’t been enough done through game mechanics that insures rogues aren’t infringed upon when using their class skills to go after content meant for them.  

    Lastly, if you come here to talk about it, make suggestions and discuss possible changes or ways to make improvements, or even just bounce ideas around, you get trolled by douchebags like McDoogle. He doesn’t offer anything of value. He just drifts into almost every thread and needles other posters. Including this one with his lame Popps response. 

    There are too many other ways for me to be creative and enjoy my leisure time than to waste it on this. I’m over it at this point. 




    if you have not read it already, please read the post here above... it really is disheartening for me to see these trains of characters... my gameplay, and I seem to understand also that of other fellow players, gets affected by them...

    Is it too much to ask that something was to be done to stop these trains of characters as being possible ?

    Thank you
  • JackFlashUkJackFlashUk Posts: 1,107
    lol how awesome would it be that rogues and thieves can sneak in, give the finger to the bots outside and loot. 
  • HippoHippo Posts: 345
    Pawain said:
    Did any of you play Khaldun?

    Did yall wait for someone to make your weapons, books, and pet treats?  You could do no damage with normal gear.

    I still have a couple 1000 hit shovels and axes and of course the cadellite granite  and pet treats :)


  • GrimbeardGrimbeard Posts: 3,016
    Hippo said:
    Pawain said:
    Did any of you play Khaldun?

    Did yall wait for someone to make your weapons, books, and pet treats?  You could do no damage with normal gear.

    I still have a couple 1000 hit shovels and axes and of course the cadellite granite  and pet treats :)


    My cadellite slayer books are my favorite 
  • LilyGraceLilyGrace Posts: 1,054
    lol how awesome would it be that rogues and thieves can sneak in, give the finger to the bots outside and loot. 
    I think you might have something there. It would be fun to see content added that stealthers with lock picks and an ability to remove traps were needed to get fighters, wizards and tamers in. 

    Add in some chests or items that can’t be detected without hiding, stealth, stealing and detect hidden skills and were in the business of needing rogues.  
  • CovenantXCovenantX Posts: 1,059
    edited June 21

    The wait isn't as bad as it sounds, at least for some shards (which is the problem), cause each sub is the same price, but the users experience/access to this event may vary.

    lol how awesome would it be that rogues and thieves can sneak in, give the finger to the bots outside and loot.
      at first glance, it would be interesting... but it literally takes like a few hours with the right setup (not even a script to train skills) to get any skill other than maybe taming to a usable level.

      so unfortunately bots would train up hiding/stealth (or whichever skill(s) needed to gain entry) and they'd be back to botting.   the notion that bots would be 'waiting' while non-botters wouldn't be is just crazy.   -only skills needed for most bots are    Weapon skill, enough tactics for specials, chivalry & maybe resist... i guess the more bots the less 'defense' is needed, cause mobs would die before their offense could do anything.

    we were told many years ago by Mesanna that cheats are detectable, yet we never see the next logical step beyond detection..  you know, the part that matters.   suspend/ban cheaters.. why do we not notice anything whatsoever on this issue?    that is, aside from the bot trains being more prevalent and typically larger groups anymore.      




    Remove or change casting focus & poison immunity it reduces the need for "Player Skill" it's garbage. rant2 Bring timing back and eliminate chance in pvp!

  • Community ManagerCommunity Manager Posts: 611Dev
    popps said:
    LilyGrace said:
    if I do decide to log in I will have my crafter there waiting for deposits to be made so I can make the required bombs, or whatever they are, failing that I will just sit there as well
    After soloing taking the walls out a handful of times, I offered in chat that it would be great if players could donate a few of x y z resources so I could build more kits. Nothing but crickets from anyone that ran in to fight. Including zero response from the player I freely gave kegs of explosives to so he could get in on the drops you get for blowing up the walls. Bummer 

    In addition, I’m having very little luck at finding resources in the chests jewel pouches. In fact this morning I’m having trouble finding any jewel pouches at all. 

    Now I’m finding myself competing for chests with a player pulling a train of characters that’s fighting spawn and snagging chests at the same time. No need to open chests safely, just stand right next to them and take the hits from multiple traps. 

    It takes a lot to discourage me when it comes to hopping back in and playing UO again during these events. I think the team did a great job with this event creativity speaking. 

    That said, I play a pretty pure rogue skill wise. I always have loved my stealthy rogues. My build can’t compete with these fighter/ halfassed rogues. And I for sure can’t compete with a player pulling a train of four characters at once. 

    Imo there hasn’t been enough done through game mechanics that insures rogues aren’t infringed upon when using their class skills to go after content meant for them.  

    Lastly, if you come here to talk about it, make suggestions and discuss possible changes or ways to make improvements, or even just bounce ideas around, you get trolled by douchebags like McDoogle. He doesn’t offer anything of value. He just drifts into almost every thread and needles other posters. Including this one with his lame Popps response. 

    There are too many other ways for me to be creative and enjoy my leisure time than to waste it on this. I’m over it at this point. 



    @ Kyronix

    if you have not read it already, please read the post here above... it really is disheartening for me to see these trains of characters... my gameplay, and I seem to understand also that of other fellow players, gets affected by them...

    Is it too much to ask that something was to be done to stop these trains of characters as being possible ?

    Thank you

    I would suggest that if you see someone that looks like they may be breaking the TOS, then please, page a GM. You will have to target said players as well so the GM knows whom you are reporting. The GM will investigate these players, but you will not receive information on if an action was taken on said players. 
    Ultima Online Twitter/X - https://twitter.com/UOTownCryer
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    Email - uo.fenneko@gmail.com
  • keven2002keven2002 Posts: 2,461
    I agree with you Jack & Lily to a point because I also find it a little frustrating when I've brought one barrel and one siege kit (ie doing my part) and end up sitting there waiting around (after I've thrown mine) while there are literally 30+ other toons just hanging out. The even more frustrating thing is that if you do actually try to sell something (at a reasonable price) those people won't even pitch in.

    That said, that's where my beef... I can see not giving resources to people because that's also like giving them drops (which I doubt they share when they get), but if people are selling the bombs/siege kits and those people can get their own drops... that is where I see it as freeloading.

    Unfortunately there isn't a way to fix the moral compass of greedy people. I think the solution here (besides actually actioning the blatant multiboxers) is to add a way for the crafters to farm resources easier. Maybe for a limited time, there is a blackrock/void orb field where you can mine those things. Thoughts @Community Manager for future events like this?
  • Community ManagerCommunity Manager Posts: 611Dev
    keven2002 said:
    I agree with you Jack & Lily to a point because I also find it a little frustrating when I've brought one barrel and one siege kit (ie doing my part) and end up sitting there waiting around (after I've thrown mine) while there are literally 30+ other toons just hanging out. The even more frustrating thing is that if you do actually try to sell something (at a reasonable price) those people won't even pitch in.

    That said, that's where my beef... I can see not giving resources to people because that's also like giving them drops (which I doubt they share when they get), but if people are selling the bombs/siege kits and those people can get their own drops... that is where I see it as freeloading.

    Unfortunately there isn't a way to fix the moral compass of greedy people. I think the solution here (besides actually actioning the blatant multiboxers) is to add a way for the crafters to farm resources easier. Maybe for a limited time, there is a blackrock/void orb field where you can mine those things. Thoughts @ "Community Manager" for future events like this?

    I can pass along your feedback. :) 
    Ultima Online Twitter/X - https://twitter.com/UOTownCryer
    Ultima Online Instagram - https://www.instagram.com/uotowncryer/
    Ultima Online Twitch - https://www.twitch.tv/BroadswordUO
    Email - uo.fenneko@gmail.com
  • LokeaLokea Posts: 204
    keven2002 said:

    That said, that's where my beef... I can see not giving resources to people because that's also like giving them drops (which I doubt they share when they get), but if people are selling the bombs/siege kits and those people can get their own drops... that is where I see it as freeloading.

    Unfortunately there isn't a way to fix the moral compass of greedy people. I think the solution here (besides actually actioning the blatant multiboxers) is to add a way for the crafters to farm resources easier. Maybe for a limited time, there is a blackrock/void orb field where you can mine those things. Thoughts @ "Community Manager" for future events like this?
    Technically, you are giving drops to other players, but at least on my main shard, LS, there are a handful of people who are doing a lot of heavy-lifting on getting things knocked down that are easy to spot, and they are doing it constantly, which benefits all of us (and helps us get said drops in the first place). I have no problem giving my raw materials to them, but I also know they are sharing and working with one another, and I see the results when they do their thing.  I understand your frustration though. 

    On the multi-boxer front, we have them on LS, and apparently some people are reporting them. It’s frustrating to see them blow through Ankh, taking out the Paragons, and they don’t even hide the fact that they are multi-boxing - it’s like they are deliberately rubbing our noses in it. On the flip side, the spawn is heavy and fast enough that if you work a few tunnels away from them, it’s not terrible and you can get plenty of drops.  You’d think they would do it in the off-hours when there are fewer people to report them, but they rely on the gates being down and LS seems to take a break after midnight CST until server down, so they are stuck doing it where a lot of people see them.
  • PawainPawain Posts: 10,986
    Would be nice if they at least take the whole group to the jail and confront them there.  It may discourage a few of them.
    Focus on what you can do, not what you can't.
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