Why Are Paying Customers Being Silenced on Critical Topics?

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Comments

  • MariahMariah Posts: 3,467Moderator
    In an effort to not further exasperate NikonUS I will not close this topic, instead I will delete the entire side topic started by King. I apologize to those posters who spoke in opposition to King's ToS breaking proposal.
  • SethSeth Posts: 2,953
    Mariah said:
    In an effort to not further exasperate NikonUS I will not close this topic, instead I will delete the entire side topic started by King. I apologize to those posters who spoke in opposition to King's ToS breaking proposal.

    I don’t think there’s any need to apologize for removing off-topic posts that break the Terms of Service. Consistent action like this sets the right tone — it encourages constructive discussion, discourages feeding trolls, and reminds us to use the report button instead.

    That said, I do hope the Dev team can be more present to help address concerns or at least provide closure where needed.

    If it ain't broke, don't fix it. 
    ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
  • OreoglOreogl Posts: 548
    Kyronix said:
    Your feedback has been shared with the team as noted.  We will discuss the issue internally and if we feel changes are warranted we will make them known when they get through development.  Regardless - anything housing related requires engineering support and those resources are dedicated to the classic client upgrade which is slated for a mid-summer test version.
    Thanks for taking the time to respond.  I haven’t been around as much since it’s rolling into summer, but are there any previews for the classic client update?  

    Is this going to primarily be a functionality update or going to include some graphics upgrades as well?

    If this has already been addressed please disregard, someone will point me in the right direction I’m sure.

    Thanks again.
  • JepethJepeth Posts: 556
    Oreogl said:
    Kyronix said:
    Your feedback has been shared with the team as noted.  We will discuss the issue internally and if we feel changes are warranted we will make them known when they get through development.  Regardless - anything housing related requires engineering support and those resources are dedicated to the classic client upgrade which is slated for a mid-summer test version.
    Thanks for taking the time to respond.  I haven’t been around as much since it’s rolling into summer, but are there any previews for the classic client update?  

    Is this going to primarily be a functionality update or going to include some graphics upgrades as well?

    If this has already been addressed please disregard, someone will point me in the right direction I’m sure.

    Thanks again.
    Patrick asked Kyronix this in their interview this past week. The long and short of it, all though I’d encourage everyone to listen to the whole thing, is that the major work so far has been on the back end getting the CC to the point they can make any changes at all with up to date code libraries. After that they’re looking at mid summer tests for more frame rate and expandable play window. More qol will come later. 
  • OreoglOreogl Posts: 548
    Jepeth said:
    Oreogl said:
    Kyronix said:
    Your feedback has been shared with the team as noted.  We will discuss the issue internally and if we feel changes are warranted we will make them known when they get through development.  Regardless - anything housing related requires engineering support and those resources are dedicated to the classic client upgrade which is slated for a mid-summer test version.
    Thanks for taking the time to respond.  I haven’t been around as much since it’s rolling into summer, but are there any previews for the classic client update?  

    Is this going to primarily be a functionality update or going to include some graphics upgrades as well?

    If this has already been addressed please disregard, someone will point me in the right direction I’m sure.

    Thanks again.
    Patrick asked Kyronix this in their interview this past week. The long and short of it, all though I’d encourage everyone to listen to the whole thing, is that the major work so far has been on the back end getting the CC to the point they can make any changes at all with up to date code libraries. After that they’re looking at mid summer tests for more frame rate and expandable play window. More qol will come later. 
    Thanks for this.  Time has been a hard commodity to come by lately.  I appreciate any help I can get.  Have a good one!
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